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Knight Slingshot: Castle War

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Knight Slingshot: Castle War: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Wizard's Stand

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Wizard's Stand: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Tower Crash 3D

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Tower Crash 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Slow & Throw: Neon Knives

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Slow & Throw: Neon Knives: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Obby: Chameleon - Paint & Hide

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Obby: Chameleon - Paint & Hide: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Bubble Tower 3D

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Bubble Tower 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Sandbox City

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Sandbox City: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Forest Leap

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Forest Leap: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Cactus Pop

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Cactus Pop: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Pixel Punch!

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Pixel Punch!: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Bike Racing

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Bike Racing: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Sword Play

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Sword Play: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

2048.io Cubes

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2048.io Cubes: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Blade Merge

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Blade Merge: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Hide N Seek

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Hide N Seek: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Forest Survivor

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Forest Survivor: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

PAINTERS POP

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PAINTERS POP: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Dogs vs Aliens

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Dogs vs Aliens: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Iron Rail Defense

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Iron Rail Defense: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Mr Pain

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Mr Pain: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Ultimate Survivor

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Ultimate Survivor: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Draw Action

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Draw Action: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Count Fu

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Count Fu: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Glue Shooter

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Glue Shooter: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.050100History unavailableSep 30Oct 14Oct 29

Popularity compares recent voting activity on Poki/CrazyGames and approximate play-counter growth on YouTube Playables, within each portal; it is not current players or earnings. Missing or unreliable data is never shown as zero. How the index works