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Scary Rooms: Idle Horror: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Pyramid Solitaire: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Fruit Cube Blast: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Carrot Guard: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Ants: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Wizard Puppy: Magic Sort: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Space Cat: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Rolling Ball 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Mahjong Solitaire!: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Coin Stack: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Car Destroyer: Crush and Break Save Popularity — Insufficient history
Car Destroyer: Crush and Break: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Line Link: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Penalty Shooter: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Luxury Shop: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Puzzle Block Master: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Tallman Classic: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Hotfoot Baseball: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Rocket Man: Ragdoll Challenge Save Popularity — Insufficient history
Rocket Man: Ragdoll Challenge: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Screw Match - Nuts and Bolts Save Popularity — Insufficient history
Screw Match - Nuts and Bolts: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Tackle Battle: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Stickman: Legacy of War 3D Save Popularity — Insufficient history
Stickman: Legacy of War 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Alien Shooter: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Rocket Runner: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Brainrot Merge And Fight: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Popularity compares approximate observed 30-day play-counter growth within YouTube Playables. Rounded counters are not exact play activity or current players. Missing or unreliable data is never shown as zero. How the index works