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Hyper Wave Challenge: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Bank Robbery Puzzle: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Outpost Defender 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Color trail behind a black ball Relax Save Popularity — Insufficient history
Color trail behind a black ball Relax: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Tap 3D Wood block away: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Cash Counter 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Tunnel: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Math Runner: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Void Rush: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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2048 NEON: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Splash Shift: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Simtle – A simple city building simulation game Save Popularity — Insufficient history
Simtle – A simple city building simulation game: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Fieryluigi's Seeker Friends Save Popularity — Insufficient history
Fieryluigi's Seeker Friends: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Bus.io: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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99 Balls 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Runners Vs Cars: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Fruity Fiesta: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Mansour: Victory Quest: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Fruit Fusion Pro: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Merge Jewels: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Daily Solitaire Classic: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Block Fill Satisfying Puzzle Game Save Popularity — Insufficient history
Block Fill Satisfying Puzzle Game: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Words of Wonders: Guru: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Goods Puzzle: Sort Challenge Save Popularity — Insufficient history
Goods Puzzle: Sort Challenge: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Popularity compares approximate observed 30-day play-counter growth within YouTube Playables. Rounded counters are not exact play activity or current players. Missing or unreliable data is never shown as zero. How the index works