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Idle Restaurants: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Supernova: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Dog Escape: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Samurai Survival IO: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Cat Makeover ASMR: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Infinite Spiral: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Wheel Racing: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Makeup Kit - Color Mixing Save Popularity — Insufficient history
Makeup Kit - Color Mixing: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Draw & Rider: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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ONE MORE RUN: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Farm Land: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Block Gems: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Knife Hit: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Love Doge: Draw Puzzle: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Running Pet Dec Room: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Bounce Ball Escape: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Backrooms Last Exit: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Away The Pins!: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Sliding Holiday Hero: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Magikmon: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
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Collect Em All!: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Gun Play 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Spooky Block Blast: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Space War: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Popularity compares approximate observed 30-day play-counter growth within YouTube Playables. Rounded counters are not exact play activity or current players. Missing or unreliable data is never shown as zero. How the index works