All games Action Arcade Board & Card Brain & Puzzle Multiplayer Music Racing RPG & Strategy Simulation Sports Trivia & Word Discover YouTube Playables games 2,002 games · Explore ideas and compare public signals.
Filters · title, categories and dates Save Popularity — Insufficient history
CricketStreak: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Cannon Balls 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Drill Dash: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Seat Away: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Battle Disc: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Bingo Card Klondike Adventures Save Popularity — Insufficient history
Bingo Card Klondike Adventures: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Burger Rush 3D: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Fill the Fridge!: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Cake Tower Run: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
8-Ball Billiards - Classic Cue Challenge Save Popularity — Insufficient history
8-Ball Billiards - Classic Cue Challenge: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Phone Case DIY: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Royal Punch: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Armored Robots: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Lake Jump: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Patches Daily: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Tile Matching: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
My Mini Mart: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Draw Path to Home: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Funny Merges: Grow a Flower Save Popularity — Insufficient history
Funny Merges: Grow a Flower: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Drawing Carnival: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Last Dungeon Wars: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Ball Eating Classic: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Dice Merge Rush: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Save Popularity — Insufficient history
Doodle Tower Defense: popularity over the last 30 days. Approximate daily rolling observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero. History unavailable
Popularity compares approximate observed 30-day play-counter growth within YouTube Playables. Rounded counters are not exact play activity or current players. Missing or unreliable data is never shown as zero. How the index works