Popularity · relative index

Based on public voting signals, not player counts.

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━ Popularity · index / 100 (left)

Popularity data · dates and index values
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  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 12/31 days44 comparable games
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About Dye Hard

Dye Hard is a team-based action paintball shooter game where the goal is to cover the board in your team's color while you take down as many opponents as you can before the round timer runs out.

How to Play Dye Hard

Dye Had is fairly simple in scope. You start off right in the middle of a paintball fight against other players, with a team of the same paint color to support you. There are three paintball colors in the game: red, blue and yellow. Each team is fighting to mark their territory with their color.

Covering territory is not just about vanity wins, more territory you cover, the more it helps with your playing techniques. The areas covered in your dye actually boost your speed and regenerate your health.

There are two game modes:

Team Brawl: Available from the start. 3v3 teams battling to control the board.

Battle Royal: Unlocks once you hit 50 trophies. Free-for-all, last one standing.

The hard part of the game is keeping your wits about you while you coordinate your moves. Coordination matters more than solo skill. You also need to eliminate enemy players before they eliminate you by paint shooting them till they are down. You’re not alone so when you get into a battle, look out for help. You're playing on a team, so make sure you have your teammates’ backs when you see them in a paint battle. Stick with teammates when you can. Getting painted when you’re on your own is a quick way to lose.

Turrets and Towers

Scattered around the map are turrets and towers you can fill with paint. Fill the turret as often as you can. Once filled, the turret automatically shoots at nearby enemies for you, including ones who wander near your respawn point. This is your best defensive tool, use it to protect your team's spawn while you're out fighting on the board. Fill the towers just as often. Same idea as the turrets. A filled tower keeps firing on its own, so treat it as passive backup while you’re out in the field focusing on direct 1 on 1 battles. Filling turrets and towers early gives you a defensive edge for the rest of the round, so it's worth prioritizing before you push deep into enemy territory.

Keep in mind that when you respawn, your enemy turrets and towers will be filled as well. So keep an eye out for that.

Dye Hard Weapons

The game gets fun when you can afford to upgrade your weapons. You start with the Paintrower, a solid starter gun but you obviously want to make your way up to stronger weapons which make battles faster and easier.

Weapons to upgrade include:

Rocket Gun

Machine Gun

Sniper Rifle

Shotgun

Automatic Rifle

Grenade Gun

Blobber / Big Blobber

Quickscope

Rapid Launcher

Striker

When you get a full artillery, switch between weapons you've unlocked to suit your play style. Upgrade your weapon as soon as you can. Better guns mean quicker wins in enemy fights.

Tips

Use the space-bar slide to move under obstacles blocking direct paths, it's faster than going around.

More Games Like This

If you like the thrills of Dye Hard, you may want to play a few games from our action selection including 99 Nights in the Forest, a Minecraft-inspired survival game or House of Hazards, where every day objects become every day dangers to avoid. Other games worth a try are Cuphead, Jacksmith and Getaway Shootout.

Description from www.crazygames.com ↗

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All Out

mobileCrazyGamesCrazyGames
Popularity100No net change
All Out: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 97.2 / 1002026-10-06: 97.2 / 1002026-10-07: 97.2 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 100 / 1002026-10-21: 97.3 / 1002026-10-22: 97.4 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

Battle Brigade

armyCrazyGamesCrazyGames
Popularity98Rising
Battle Brigade: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 91.4 / 1002026-10-01: 91.4 / 1002026-10-02: 91.4 / 1002026-10-03: 94.4 / 1002026-10-04: 94.4 / 1002026-10-05: 94.4 / 1002026-10-06: 94.4 / 1002026-10-07: 94.4 / 1002026-10-08: 94.4 / 1002026-10-09: 94.4 / 1002026-10-10: 97.2 / 1002026-10-11: 97.2 / 1002026-10-12: 97.2 / 1002026-10-13: 97.2 / 1002026-10-14: 97.2 / 1002026-10-15: 97.3 / 1002026-10-16: 97.3 / 1002026-10-17: 97.3 / 1002026-10-18: 97.3 / 1002026-10-19: 97.3 / 1002026-10-20: 97.3 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 97.4 / 1002026-10-24: 97.5 / 1002026-10-25: 97.6 / 1002026-10-26: 97.7 / 1002026-10-27: 97.7 / 1002026-10-28: 97.7 / 1002026-10-29: 97.7 / 100

+1 Brick Escape

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Popularity95Rising
+1 Brick Escape: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 94.3 / 1002026-10-01: 94.3 / 1002026-10-02: 94.3 / 1002026-10-03: 91.7 / 1002026-10-04: 91.7 / 1002026-10-05: 91.7 / 1002026-10-06: 91.7 / 1002026-10-07: 91.7 / 1002026-10-08: 91.7 / 1002026-10-09: 91.7 / 1002026-10-10: 91.7 / 1002026-10-11: 94.4 / 1002026-10-12: 94.4 / 1002026-10-13: 94.4 / 1002026-10-14: 94.4 / 1002026-10-15: 94.6 / 1002026-10-16: 94.6 / 1002026-10-17: 94.6 / 1002026-10-18: 94.6 / 1002026-10-19: 94.6 / 1002026-10-20: 94.6 / 1002026-10-21: 94.6 / 1002026-10-22: 94.9 / 1002026-10-23: 94.9 / 1002026-10-24: 95 / 1002026-10-25: 95.2 / 1002026-10-26: 95.3 / 1002026-10-27: 95.3 / 1002026-10-28: 95.3 / 1002026-10-29: 95.3 / 100

Blast Miner

mobileCrazyGamesCrazyGames
Popularity93Rising
Blast Miner: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 88.6 / 1002026-10-01: 88.6 / 1002026-10-02: 88.6 / 1002026-10-03: 88.9 / 1002026-10-04: 88.9 / 1002026-10-05: 88.9 / 1002026-10-06: 88.9 / 1002026-10-07: 88.9 / 1002026-10-08: 88.9 / 1002026-10-09: 88.9 / 1002026-10-10: 88.9 / 1002026-10-11: 88.9 / 1002026-10-12: 91.7 / 1002026-10-13: 91.7 / 1002026-10-14: 91.7 / 1002026-10-15: 91.9 / 1002026-10-16: 91.9 / 1002026-10-17: 91.9 / 1002026-10-18: 91.9 / 1002026-10-19: 91.9 / 1002026-10-20: 91.9 / 1002026-10-21: 91.9 / 1002026-10-22: 92.3 / 1002026-10-23: 92.3 / 1002026-10-24: 92.5 / 1002026-10-25: 90.5 / 1002026-10-26: 90.7 / 1002026-10-27: 90.7 / 1002026-10-28: 93 / 1002026-10-29: 93 / 100

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