Popularity · relative index

Based on 7-day public vote growth, not player counts.

— / 100Insufficient history
02550751002026-11-11 UTC · New label observed · crazygames-apiN2026-10-132026-11-11

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/8 days8,041 comparable games
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About BLOCKFALL

BLOCKFALL is a blocky team shooter on floating sky islands where the world itself is your weapon. Cobalt vs. Ember: two teams, two fortresses, one goal. Shoot out the three glowing anchors under the enemy fortress and watch the whole thing break away and plunge into the void.

Every block can be shot to pieces. Blast holes through cover, chain TNT along a bridge, cut the stilts under an island and send everyone on it falling. Blocks rain from the sky during the match: dodge them, or use them to crush the enemy. Ice, bounce pads, glass and TNT all play differently.

Features

Fully destructible voxel world that changes every match

Fortress Fall: drop the enemy base by shooting out its anchors

Block rain, TNT chain reactions and collapsing islands

12 weapons to unlock: rifles, SMGs, shotguns, snipers and more

Fast matches against smart bots, right in your browser

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-13 to 2026-11-11 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-11 UTC. Missing values are not zero.
Source observations
1/8 observed dates in the ending 7-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-11 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-11. This is not the game’s release date.

Wingworks: Flight Lab

stuntCrazyGamesCrazyGames
94.4
Wingworks: Flight Lab: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 7 of 30 daily values available. Missing values are gaps, not zero.2026-11-05: 95 / 1002026-11-06: 93.9 / 1002026-11-07: 94.1 / 1002026-11-08: 94.2 / 1002026-11-09: 94.3 / 1002026-11-10: 94.3 / 1002026-11-11: 94.4 / 100

SKYFANG: Dragon Hunters

mobileCrazyGamesCrazyGames
94.3
SKYFANG: Dragon Hunters: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 6 of 30 daily values available. Missing values are gaps, not zero.2026-11-06: 94.7 / 1002026-11-07: 93.5 / 1002026-11-08: 94.3 / 1002026-11-09: 93.6 / 1002026-11-10: 94.1 / 1002026-11-11: 94.3 / 100

Can You Land?

mobileCrazyGamesCrazyGames
99
Can You Land?: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 15 of 30 daily values available. Missing values are gaps, not zero.2026-10-28: 98.3 / 1002026-10-29: 98.1 / 1002026-10-30: 97.8 / 1002026-10-31: 97.7 / 1002026-11-01: 98.1 / 1002026-11-02: 97.7 / 1002026-11-03: 98.9 / 1002026-11-04: 98.9 / 1002026-11-05: 98.7 / 1002026-11-06: 98.9 / 1002026-11-07: 98.9 / 1002026-11-08: 98.8 / 1002026-11-09: 98.9 / 1002026-11-10: 99 / 1002026-11-11: 99 / 100

Corporation Tycoon

businessCrazyGamesCrazyGames
23.4
Corporation Tycoon: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 9 of 30 daily values available. Missing values are gaps, not zero.2026-11-03: 22.9 / 1002026-11-04: 22.9 / 1002026-11-05: 23 / 1002026-11-06: 23.2 / 1002026-11-07: 23.1 / 1002026-11-08: 23.2 / 1002026-11-09: 23.2 / 1002026-11-10: 23.3 / 1002026-11-11: 23.4 / 100

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.