Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-11-02 UTC · New label observed · crazygames-apiN2026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data
  • 2026-10-30 UTC: Insufficient data
  • 2026-10-31 UTC: Insufficient data
  • 2026-11-01 UTC: Insufficient data
  • 2026-11-02 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days227 comparable games
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About Retakes.io

Retakes.io is a fast-paced browser FPS built around sharp aim, quick decisions, and tactical combat. Battle across multiple maps in Deathmatch, climb the weapon ladder in Arms Race, fight round by round in Casual, or retake a planted bomb site in the dedicated Retakes mode. Master rifles, SMGs, shotguns, snipers, pistols, grenades, and more. Use cover, manage your ammo, choose your loadout, and work with your team to win the round. Play instantly in your browser on desktop or mobile.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

Turball.io

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Turball.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Blast Miner

mobileCrazyGamesCrazyGames
CrazyGames index89.4Rising
Blast Miner: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-04: 88.8 / 1002026-10-05: 88.8 / 1002026-10-06: 89.3 / 1002026-10-07: 89.3 / 1002026-10-08: 89.3 / 1002026-10-09: 89.9 / 1002026-10-10: 89.9 / 1002026-10-11: 89.4 / 1002026-10-12: 89.4 / 1002026-10-13: 89.9 / 1002026-10-14: 89.9 / 1002026-10-15: 90.1 / 1002026-10-16: 90.1 / 1002026-10-17: 90.1 / 1002026-10-18: 89.9 / 1002026-10-19: 90 / 1002026-10-20: 90 / 1002026-10-21: 90.4 / 1002026-10-22: 90.5 / 1002026-10-23: 90.6 / 1002026-10-24: 90.7 / 1002026-10-25: 90.3 / 1002026-10-26: 90.4 / 1002026-10-27: 90.4 / 1002026-10-28: 90.9 / 1002026-10-29: 90.9 / 1002026-10-30: 90.5 / 1002026-10-31: 90.1 / 1002026-11-01: 89.8 / 1002026-11-02: 89.4 / 100

Human Mech

growCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Human Mech: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Underwater Survival

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Underwater Survival: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.