
Popularity · relative index
Based on public voting signals, not player counts.
━ Popularity · index / 100 (left)
Popularity data · dates and index values
- 2026-10-09 UTC: Insufficient data
- 2026-10-10 UTC: Insufficient data
- 2026-10-11 UTC: Insufficient data
- 2026-10-12 UTC: Insufficient data
- 2026-10-13 UTC: Insufficient data
- 2026-10-14 UTC: Insufficient data
- 2026-10-15 UTC: Insufficient data
- 2026-10-16 UTC: Insufficient data
- 2026-10-17 UTC: Insufficient data
- 2026-10-18 UTC: Insufficient data
- 2026-10-19 UTC: Insufficient data
- 2026-10-20 UTC: Insufficient data
- 2026-10-21 UTC: Insufficient data
- 2026-10-22 UTC: Insufficient data
- 2026-10-23 UTC: Insufficient data
- 2026-10-24 UTC: Insufficient data
- 2026-10-25 UTC: Insufficient data
- 2026-10-26 UTC: Insufficient data
- 2026-10-27 UTC: Insufficient data
- 2026-10-28 UTC: Insufficient data
- 2026-10-29 UTC: Insufficient data
- 2026-10-30 UTC: Insufficient data
- 2026-10-31 UTC: Insufficient data
- 2026-11-01 UTC: Insufficient data
- 2026-11-02 UTC: Insufficient data
- 2026-11-03 UTC: Insufficient data
- 2026-11-04 UTC: Insufficient data
- 2026-11-05 UTC: Insufficient data
- 2026-11-06 UTC: Insufficient data
- 2026-11-07 UTC: Insufficient data
N New label observedH Hot label observedS Staff-picked label observed
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
1 recorded label observations · dates and sources
- — New label observed. Source: crazygames-api (day precision).
Custom date range
Posts & updates
News, reviews, videos and community posts about this game. Open a post to read or watch the original.
About Bouncetron
Bouncetron is an idle physics game about chain lightning. Drop balls onto your board: every peg a ball hits pays coins, and pegs of the same colour standing side by side link up, so a single hit sends lightning through the whole group and they all pay at once.
Game Features
Tap to drop a ball, or hold to pour a stream of them
Link same-colour pegs into big networks for huge lightning chains
Merge two identical pegs into a stronger one, all the way to level 10
Add bumpers that throw balls back up, x2 gates and splitters that turn one ball into two
Buy droppers that rain balls on their own, so your board keeps earning while you watch
Tap golden balls for a bonus burst and fire up Overdrive for triple drops and double coins
Fly to new planets: low gravity on the Moon, wind on the Storm Planet, bouncy ice and a black hole that bends every ball
Spend Cores in the Ball Lab on fire, bomb and ghost balls, then cross them into magma, comet and shade
Goals, achievements, a daily reward calendar and a supply crate that lands every 8 hours
Earns while you are away; progress is saved
Description from www.crazygames.com ↗
Analysis at a glance
Sources & methodology →- Selected-range coverage
- 0 of 30 daily indices available, 2026-10-09 to 2026-11-07 UTC. A direction is not stated without valid daily indices and both range boundaries.
- Within CrazyGames
- Insufficient history on 2026-11-07 UTC. Missing values are not zero.
- Source observations
- 1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
- Last source observation
- 2026-11-07 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
- First observed in our catalogue
- 2026-11-07. This is not the game’s release date.
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