Four Second Frenzy

By jmtb02

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-09-302026-10-29

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 3/31 days53 comparable games
ⓘ About this index
Custom date range
Reset

About Four Second Frenzy

Four Second Frenzy is a cool puzzle game in which you must complete a never-ending array of challenges. As you will have already guessed, each puzzle/challenge last for four seconds – the puzzles are various and cover a wide range of topics and skill requirements. For instance, in one puzzle you must brand a cow, and in another you must quickly park a car.

This game requires quick thinking and reflexes and you must read quickly and use your brain to figure out what you must do in a split second. You can only use the keyboard arrow keys and spacebar which narrows down how you can complete the challenges but you may still struggle! You will find this game both challenging and frustrating but also a huge amount of fun so take on the Four Second Frenzy today!

Release Date

November 15, 2007

Developer

Four Second Frenzy is developed by John Cooney (aka jmtb02) in collaboration with other artists.

Features

50 playable levels

3 game modes

Quick response and attention to detail are needed in each level

Platform

Desktop browser

Description from www.crazygames.com ↗

From around the web

Posts & updates

News, reviews, videos and community posts about this game. Open a post to read or watch the original.

No posts yet. Published news, reviews and community content will appear here.

Explore similar ideas

See all CrazyGames games →

Battle Brigade

armyCrazyGamesCrazyGames
Popularity92Rising
Battle Brigade: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 88.1 / 1002026-10-01: 88.1 / 1002026-10-02: 88.1 / 1002026-10-03: 90.7 / 1002026-10-04: 90.7 / 1002026-10-05: 88.6 / 1002026-10-06: 88.6 / 1002026-10-07: 88.6 / 1002026-10-08: 88.6 / 1002026-10-09: 88.6 / 1002026-10-10: 90.9 / 1002026-10-11: 90.9 / 1002026-10-12: 90.9 / 1002026-10-13: 90.9 / 1002026-10-14: 90.9 / 1002026-10-15: 91.1 / 1002026-10-16: 91.1 / 1002026-10-17: 91.1 / 1002026-10-18: 91.1 / 1002026-10-19: 91.3 / 1002026-10-20: 91.3 / 1002026-10-21: 93.5 / 1002026-10-22: 93.8 / 1002026-10-23: 91.7 / 1002026-10-24: 91.8 / 1002026-10-25: 92.2 / 1002026-10-26: 92.3 / 1002026-10-27: 92.3 / 1002026-10-28: 92.3 / 1002026-10-29: 92.3 / 100

456 Challenge: Survival master

mobileCrazyGamesCrazyGames
Popularity77Falling
456 Challenge: Survival master: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 78.6 / 1002026-10-01: 78.6 / 1002026-10-02: 78.6 / 1002026-10-03: 79.1 / 1002026-10-04: 79.1 / 1002026-10-05: 77.3 / 1002026-10-06: 77.3 / 1002026-10-07: 77.3 / 1002026-10-08: 77.3 / 1002026-10-09: 77.3 / 1002026-10-10: 75 / 1002026-10-11: 75 / 1002026-10-12: 75 / 1002026-10-13: 72.7 / 1002026-10-14: 72.7 / 1002026-10-15: 73.3 / 1002026-10-16: 73.3 / 1002026-10-17: 73.3 / 1002026-10-18: 73.3 / 1002026-10-19: 73.9 / 1002026-10-20: 73.9 / 1002026-10-21: 73.9 / 1002026-10-22: 75 / 1002026-10-23: 75 / 1002026-10-24: 75.5 / 1002026-10-25: 76.5 / 1002026-10-26: 76.9 / 1002026-10-27: 76.9 / 1002026-10-28: 76.9 / 1002026-10-29: 76.9 / 100

Automata Protocol

horde-survivalCrazyGamesCrazyGames
Popularity54Partial history
Automata Protocol: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 8 of 30 daily values available. Missing values are gaps, not zero.2026-10-22: 60.4 / 1002026-10-23: 60.4 / 1002026-10-24: 59.2 / 1002026-10-25: 56.9 / 1002026-10-26: 53.8 / 1002026-10-27: 53.8 / 1002026-10-28: 53.8 / 1002026-10-29: 53.8 / 100

Ant Kingdom Rush

mobileCrazyGamesCrazyGames
Popularity50Falling
Ant Kingdom Rush: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 54.8 / 1002026-10-01: 54.8 / 1002026-10-02: 54.8 / 1002026-10-03: 55.8 / 1002026-10-04: 55.8 / 1002026-10-05: 54.5 / 1002026-10-06: 54.5 / 1002026-10-07: 54.5 / 1002026-10-08: 54.5 / 1002026-10-09: 54.5 / 1002026-10-10: 54.5 / 1002026-10-11: 54.5 / 1002026-10-12: 54.5 / 1002026-10-13: 54.5 / 1002026-10-14: 54.5 / 1002026-10-15: 53.3 / 1002026-10-16: 53.3 / 1002026-10-17: 53.3 / 1002026-10-18: 53.3 / 1002026-10-19: 54.3 / 1002026-10-20: 54.3 / 1002026-10-21: 54.3 / 1002026-10-22: 54.2 / 1002026-10-23: 54.2 / 1002026-10-24: 53.1 / 1002026-10-25: 51 / 1002026-10-26: 50 / 1002026-10-27: 50 / 1002026-10-28: 50 / 1002026-10-29: 50 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.