Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-11-06 UTC · New label observed · crazygames-apiN2026-10-082026-11-06

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data
  • 2026-10-30 UTC: Insufficient data
  • 2026-10-31 UTC: Insufficient data
  • 2026-11-01 UTC: Insufficient data
  • 2026-11-02 UTC: Insufficient data
  • 2026-11-03 UTC: Insufficient data
  • 2026-11-04 UTC: Insufficient data
  • 2026-11-05 UTC: Insufficient data
  • 2026-11-06 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days590 comparable games
ⓘ About this index
Custom date range
Reset
From around the web

Posts & updates

News, reviews, videos and community posts about this game. Open a post to read or watch the original.

No posts yet. Published news, reviews and community content will appear here.

About State.io - Conquer the World

Welcome to State .io, the epic strategy game that lets you conquer an alternative world! In this cell battle game, you'll command your troops to capture all the states while challenging your logic and reaction time.

State .io is an abstract real-time strategy game, a tactical clash of dots, and an exciting countries takeover. Fight against armies by solving strategic puzzles to beat your rivals and expand your superiority in the world arena. Lead your army to victory in this epic battle game and become a war strategy winner!

You'll conquer countries and territories, block and destroy your opponents' towers, attack enemy lands, and defend your borders. Be smart and brave in this tactical and logical cell conquest! Each of your actions will have consequences, so be a true strategist in attacks and defense.

This war simulator demands tactics, not power. You are to use your brain, not muscles. Become a hero by solving tactical dot puzzles! You will definitely have a lot of fun struggling on different maps we have added especially for you.

Be on top enjoying our free RTS online, playing 1v1 on first levels and competing against more opponents on further levels.

Are you ready to complete this great conquest and make your domination story? Then download the game to begin your strategic expansion.

Think strategically and react quickly while conquering states and territories in the epic clash game!

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-08 to 2026-11-06 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-06 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-06 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-06. This is not the game’s release date.

Harvest.io – 3D Farming Arcade

mobileCrazyGamesCrazyGames
CrazyGames index80.1Falling
Harvest.io – 3D Farming Arcade: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-08: 85.5 / 1002026-10-09: 84.7 / 1002026-10-10: 84 / 1002026-10-11: 83.6 / 1002026-10-12: 83 / 1002026-10-13: 82.8 / 1002026-10-14: 83 / 1002026-10-15: 83.1 / 1002026-10-16: 82.8 / 1002026-10-17: 82.9 / 1002026-10-18: 83.3 / 1002026-10-19: 83.1 / 1002026-10-20: 83.1 / 1002026-10-21: 83.1 / 1002026-10-22: 83.1 / 1002026-10-23: 82.5 / 1002026-10-24: 82.8 / 1002026-10-25: 82.8 / 1002026-10-26: 82.8 / 1002026-10-27: 82.2 / 1002026-10-28: 82.2 / 1002026-10-29: 81.2 / 1002026-10-30: 81.2 / 1002026-10-31: 80.6 / 1002026-11-01: 80.4 / 1002026-11-02: 80.9 / 1002026-11-03: 81 / 1002026-11-04: 80.9 / 1002026-11-05: 80.2 / 1002026-11-06: 80.1 / 100

Bowmasters: Archery Shooting

mobileCrazyGamesCrazyGames
CrazyGames index97.1Falling
Bowmasters: Archery Shooting: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-08: 99.8 / 1002026-10-09: 99.8 / 1002026-10-10: 99.8 / 1002026-10-11: 99.8 / 1002026-10-12: 99.8 / 1002026-10-13: 99.8 / 1002026-10-14: 99.8 / 1002026-10-15: 99.6 / 1002026-10-16: 99.4 / 1002026-10-17: 99.4 / 1002026-10-18: 99.4 / 1002026-10-19: 99.4 / 1002026-10-20: 99.1 / 1002026-10-21: 98.5 / 1002026-10-22: 98.3 / 1002026-10-23: 97.8 / 1002026-10-24: 97.6 / 1002026-10-25: 97.6 / 1002026-10-26: 97.5 / 1002026-10-27: 97.5 / 1002026-10-28: 97.5 / 1002026-10-29: 97.5 / 1002026-10-30: 97.4 / 1002026-10-31: 97.2 / 1002026-11-01: 97.2 / 1002026-11-02: 97.1 / 1002026-11-03: 97.1 / 1002026-11-04: 97.1 / 1002026-11-05: 97.1 / 1002026-11-06: 97.1 / 100

Mechacraft.io

sandboxCrazyGamesCrazyGames
CrazyGames index85.1Rising
Mechacraft.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-08: 67.9 / 1002026-10-09: 67.3 / 1002026-10-10: 68.1 / 1002026-10-11: 69 / 1002026-10-12: 69.5 / 1002026-10-13: 72 / 1002026-10-14: 72.2 / 1002026-10-15: 73 / 1002026-10-16: 73.9 / 1002026-10-17: 74.4 / 1002026-10-18: 74.9 / 1002026-10-19: 75.5 / 1002026-10-20: 75.9 / 1002026-10-21: 76.5 / 1002026-10-22: 77.5 / 1002026-10-23: 78.1 / 1002026-10-24: 79.1 / 1002026-10-25: 79.3 / 1002026-10-26: 80.4 / 1002026-10-27: 81 / 1002026-10-28: 81.3 / 1002026-10-29: 81.7 / 1002026-10-30: 83 / 1002026-10-31: 83.1 / 1002026-11-01: 83.2 / 1002026-11-02: 83.6 / 1002026-11-03: 83.8 / 1002026-11-04: 84.5 / 1002026-11-05: 84.8 / 1002026-11-06: 85.1 / 100

Airplane Flight Pilot Simulator

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Airplane Flight Pilot Simulator: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.