Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-09-302026-10-29

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 12/31 days47 comparable games
ⓘ About this index
Custom date range
Reset

About Stickman Project

Stickman Project is a 2D physics-based action battle game where you take on your opponents by unleashing mutant chaos. You’ll battle through dynamic levels using fluid combat and fast reflexes. Choose between endless more or level-based missions and test how long you can survive in this intense, stick-figure showdown. Made by Neron's Brother, Creators of Supreme Duelist.

How to Play Stickman Project

Stickman Project is a ragdoll physics-based action game, which means you’ll never have complete control over your character’s movements. That’s part of the fun; every battle is unpredictable. The game combines fluid combat, tricky level layouts, and a variety of weapons, challenging you to push through each stage and reach the next.

The first few levels are simple and serve as a good opportunity to get used to your character’s movement. You’ll encounter obstacles that require you to use the jump control repeatedly and persist until you clear them.

As you face enemies, you can fight barehanded with kicks, but weapons give you a significant advantage. Learn to pick them up quickly, and watch out for bats, swords, shields, dynamite, and potions that boost your size and power.

At the end of each round, you’ll need to project yourself into an elevator to get to the next round, but it won’t open until you’ve defeated every enemy on the level. If it stays closed, search for any opponents you might have missed.

Each round becomes progressively more complex, with more dangerous enemies and trickier environments. Master your movement, collect weapons, and adapt to the chaos to survive.

More Games Like This

Want more action? Browse our action collection for even more fun! A few recommended games include Snow Rider 3D to satiate your need for speed, Geometry Dash Online for intense side-scrolling action, or Moto X3M for thrilling dirt bike rides.

Description from www.crazygames.com ↗

Explore similar ideas

See all CrazyGames games →

Blombo.io

dress-upCrazyGamesCrazyGames
Popularity100Stable
Blombo.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 100 / 1002026-10-06: 100 / 1002026-10-07: 100 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

All Out

mobileCrazyGamesCrazyGames
Popularity98Rising
All Out: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 97.3 / 1002026-10-01: 97.3 / 1002026-10-02: 97.3 / 1002026-10-03: 97.4 / 1002026-10-04: 97.4 / 1002026-10-05: 94.7 / 1002026-10-06: 94.7 / 1002026-10-07: 94.7 / 1002026-10-08: 97.4 / 1002026-10-09: 97.4 / 1002026-10-10: 97.4 / 1002026-10-11: 97.4 / 1002026-10-12: 97.4 / 1002026-10-13: 97.4 / 1002026-10-14: 97.4 / 1002026-10-15: 97.4 / 1002026-10-16: 97.4 / 1002026-10-17: 97.4 / 1002026-10-18: 97.4 / 1002026-10-19: 97.5 / 1002026-10-20: 97.5 / 1002026-10-21: 95 / 1002026-10-22: 95.2 / 1002026-10-23: 97.6 / 1002026-10-24: 97.7 / 1002026-10-25: 97.8 / 1002026-10-26: 97.8 / 1002026-10-27: 97.8 / 1002026-10-28: 97.8 / 1002026-10-29: 97.8 / 100

Battle Brigade

armyCrazyGamesCrazyGames
Popularity96Rising
Battle Brigade: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 89.2 / 1002026-10-01: 89.2 / 1002026-10-02: 89.2 / 1002026-10-03: 92.1 / 1002026-10-04: 92.1 / 1002026-10-05: 92.1 / 1002026-10-06: 92.1 / 1002026-10-07: 92.1 / 1002026-10-08: 92.1 / 1002026-10-09: 92.1 / 1002026-10-10: 94.7 / 1002026-10-11: 94.7 / 1002026-10-12: 94.7 / 1002026-10-13: 94.7 / 1002026-10-14: 94.7 / 1002026-10-15: 94.9 / 1002026-10-16: 94.9 / 1002026-10-17: 94.9 / 1002026-10-18: 94.9 / 1002026-10-19: 95 / 1002026-10-20: 95 / 1002026-10-21: 97.5 / 1002026-10-22: 97.6 / 1002026-10-23: 95.2 / 1002026-10-24: 95.3 / 1002026-10-25: 95.6 / 1002026-10-26: 95.7 / 1002026-10-27: 95.7 / 1002026-10-28: 95.7 / 1002026-10-29: 95.7 / 100

+1 Brick Escape

mobileCrazyGamesCrazyGames
Popularity94Rising
+1 Brick Escape: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 91.9 / 1002026-10-01: 91.9 / 1002026-10-02: 91.9 / 1002026-10-03: 89.5 / 1002026-10-04: 89.5 / 1002026-10-05: 89.5 / 1002026-10-06: 89.5 / 1002026-10-07: 89.5 / 1002026-10-08: 89.5 / 1002026-10-09: 89.5 / 1002026-10-10: 89.5 / 1002026-10-11: 92.1 / 1002026-10-12: 92.1 / 1002026-10-13: 92.1 / 1002026-10-14: 92.1 / 1002026-10-15: 92.3 / 1002026-10-16: 92.3 / 1002026-10-17: 92.3 / 1002026-10-18: 92.3 / 1002026-10-19: 92.5 / 1002026-10-20: 92.5 / 1002026-10-21: 92.5 / 1002026-10-22: 92.9 / 1002026-10-23: 92.9 / 1002026-10-24: 93 / 1002026-10-25: 93.3 / 1002026-10-26: 93.5 / 1002026-10-27: 93.5 / 1002026-10-28: 93.5 / 1002026-10-29: 93.5 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.