Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-09-302026-10-29

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 12/31 days53 comparable games
ⓘ About this index
Custom date range
Reset

About Catch Tiles: Piano Game

Catch Tiles: Piano Game is an arcade music rhythm game where tiles fall down the screen in step with a song, and your job is to tap them before they slip past. Every tile you catch plays a note, so a clean run means you're pretty much playing the song yourself. Miss a tile and the music stops. It's simple to pick up, but keeping perfect rhythm on faster tracks can be quite difficult.

How to Play Catch Tiles: Piano Game

As soon as you start the game, you will land on the song menu. Each song in the list shows the track name, the artist, and a three-star rating slot that fills in as you improve your score. Songs with a green play button are ready to go. Songs marked with an orange Free button unlock by watching a short ad.

Finding Songs

Tap the magnifying glass at the bottom of the screen to open the search and browse view. Here you can:

Search for a specific song or artist by name.

Jump back into your Recently Played tracks.

Browse by Genre, including Christmas, Pop, Dance, and Classical.

Opening a genre shows you every track in that category, so it's an easy way to find new songs once you've played through the starting list.

Playing a Song

Pick a song and hit play to load the game board. The screen is divided into four vertical lanes, each mapped to a key on your keyboard:

A - S - K - L

Tiles quickly begin falling down the lanes in rhythm with the music. Press the key matching the lane as each tile reaches you. The faster the song, the faster the tiles fall, so keep your fingers resting on A, S, K, and L at all times because the game moves really fast.

At the top of the screen, you'll see a progress bar lined with stars and crowns. As you catch tiles, the marker moves along the bar. Reach the stars to earn your rating for the song, and keep going to claim the crowns at the end for a top score. Your highest score for each track is saved, so you can always come back and beat it.

If you want to do a health check, at the top, you'll see your player profile with your level, your hearts, and your coin balance.

If You Miss a Tile

If you don't click one of the dropping tiles in time, the run ends, and you'll need to watch an ad to continue. Hit the Continue Game prompt with the Spacebar, watch the ad, and you'll pick up right where you left off instead of restarting the song.

Themes

Above the song info bar during gameplay, you'll find a row of unlockable themes, including a swan, a fluffy white cat, a tabby kitten, a glowing heart, and a snowman. Each theme changes the entire look of the board, from the background scenery to the design of the starting tile, so you can customize it to something that gives you a bit more musical inspiration. Swap between them anytime to match your mood or the song you're playing.

Tips

Never take your fingers off the keys. Keep one hand on A and S and the other on K and L so you never have to look down. The song can go quite fast, and every second counts.

Start with slower songs to train your rhythm and your tap speed. Three-starring an easy track builds the muscle memory you’re going to need for faster tracks.

More Games Like This

Music games can be incredibly fun, like Friday Night Funkin and some can also be incredibly odd, like Sprunki. Try them both or browse more within our casual category.

Release Date

January 2021 (Android)

March 2024 (HTML5)

Platforms

Web browser (desktop and mobile)

Android

Description from www.crazygames.com ↗

From around the web

Posts & updates

News, reviews, videos and community posts about this game. Open a post to read or watch the original.

No posts yet. Published news, reviews and community content will appear here.

Explore similar ideas

See all CrazyGames games →

Bouncemasters

mobileCrazyGamesCrazyGames
Popularity100Rising
Bouncemasters: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 92.9 / 1002026-10-01: 92.9 / 1002026-10-02: 92.9 / 1002026-10-03: 93 / 1002026-10-04: 93 / 1002026-10-05: 90.9 / 1002026-10-06: 90.9 / 1002026-10-07: 90.9 / 1002026-10-08: 93.2 / 1002026-10-09: 95.5 / 1002026-10-10: 95.5 / 1002026-10-11: 95.5 / 1002026-10-12: 95.5 / 1002026-10-13: 95.5 / 1002026-10-14: 97.7 / 1002026-10-15: 97.8 / 1002026-10-16: 97.8 / 1002026-10-17: 97.8 / 1002026-10-18: 97.8 / 1002026-10-19: 97.8 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

Blombo.io

dress-upCrazyGamesCrazyGames
Popularity98Falling
Blombo.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 97.7 / 1002026-10-06: 97.7 / 1002026-10-07: 97.7 / 1002026-10-08: 97.7 / 1002026-10-09: 97.7 / 1002026-10-10: 97.7 / 1002026-10-11: 97.7 / 1002026-10-12: 97.7 / 1002026-10-13: 97.7 / 1002026-10-14: 95.5 / 1002026-10-15: 95.6 / 1002026-10-16: 95.6 / 1002026-10-17: 95.6 / 1002026-10-18: 95.6 / 1002026-10-19: 95.7 / 1002026-10-20: 95.7 / 1002026-10-21: 95.7 / 1002026-10-22: 95.8 / 1002026-10-23: 97.9 / 1002026-10-24: 98 / 1002026-10-25: 98 / 1002026-10-26: 98.1 / 1002026-10-27: 98.1 / 1002026-10-28: 98.1 / 1002026-10-29: 98.1 / 100

Bowmasters: Archery Shooting

mobileCrazyGamesCrazyGames
Popularity96Partial history
Bowmasters: Archery Shooting: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 25 of 30 daily values available. Missing values are gaps, not zero.2026-10-05: 100 / 1002026-10-06: 100 / 1002026-10-07: 100 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 97.8 / 1002026-10-21: 97.8 / 1002026-10-22: 97.9 / 1002026-10-23: 95.8 / 1002026-10-24: 95.9 / 1002026-10-25: 96.1 / 1002026-10-26: 96.2 / 1002026-10-27: 96.2 / 1002026-10-28: 96.2 / 1002026-10-29: 96.2 / 100

All Out

mobileCrazyGamesCrazyGames
Popularity94Falling
All Out: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 97.6 / 1002026-10-01: 97.6 / 1002026-10-02: 97.6 / 1002026-10-03: 97.7 / 1002026-10-04: 97.7 / 1002026-10-05: 93.2 / 1002026-10-06: 93.2 / 1002026-10-07: 93.2 / 1002026-10-08: 95.5 / 1002026-10-09: 93.2 / 1002026-10-10: 93.2 / 1002026-10-11: 93.2 / 1002026-10-12: 93.2 / 1002026-10-13: 93.2 / 1002026-10-14: 93.2 / 1002026-10-15: 93.3 / 1002026-10-16: 93.3 / 1002026-10-17: 93.3 / 1002026-10-18: 93.3 / 1002026-10-19: 93.5 / 1002026-10-20: 93.5 / 1002026-10-21: 91.3 / 1002026-10-22: 91.7 / 1002026-10-23: 93.8 / 1002026-10-24: 93.9 / 1002026-10-25: 94.1 / 1002026-10-26: 94.2 / 1002026-10-27: 94.2 / 1002026-10-28: 94.2 / 1002026-10-29: 94.2 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.