Traffic Rush!

By NoPowerup

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751001000 CCU2026-10-01 UTC: approximately 25 peak concurrent users2026-10-02 UTC: approximately 100 peak concurrent users2026-10-03 UTC: approximately 25 peak concurrent users2026-10-04 UTC: approximately 25 peak concurrent users2026-10-05 UTC: approximately 25 peak concurrent users2026-10-06 UTC: approximately 25 peak concurrent users2026-10-07 UTC: approximately 25 peak concurrent users2026-10-08 UTC: approximately 25 peak concurrent users2026-10-09 UTC: approximately 25 peak concurrent users2026-10-10 UTC: approximately 25 peak concurrent users2026-10-11 UTC: approximately 25 peak concurrent users2026-10-12 UTC: approximately 25 peak concurrent users2026-10-13 UTC: approximately 25 peak concurrent users2026-10-14 UTC: approximately 25 peak concurrent users2026-10-15 UTC: approximately 25 peak concurrent users2026-10-16 UTC: approximately 25 peak concurrent users2026-10-17 UTC: approximately 25 peak concurrent users2026-10-18 UTC: approximately 25 peak concurrent users2026-10-19 UTC: approximately 25 peak concurrent users2026-10-20 UTC: approximately 25 peak concurrent users2026-10-21 UTC: approximately 25 peak concurrent users2026-10-22 UTC: approximately 25 peak concurrent users2026-10-23 UTC: approximately 25 peak concurrent users2026-10-24 UTC: approximately 25 peak concurrent users2026-10-25 UTC: approximately 25 peak concurrent users2026-10-26 UTC: approximately 25 peak concurrent users2026-10-27 UTC: approximately 25 peak concurrent users2026-10-28 UTC: approximately 25 peak concurrent users2026-10-29 UTC: approximately 25 peak concurrent users2026-10-30 UTC: approximately 25 peak concurrent users (partial period)2026-10-012026-10-30

━ Popularity · index / 100 (left) · ▥ Estimated peak CCU · concurrent users (right)

Daily maxima, not averages or daily unique players. Periods use UTC; the last source period is incomplete. Historical zero-filled samples are ambiguous and shown as gaps. Values are approximate tiers. Bars at date-range edges may represent a partly visible full source period; the listed dates and tooltip identify the complete aggregation interval.

Latest snapshot: ≈ 25 online · 2026-10-30 07:20:00 UTC

Explore the Poki CCU table →
CCU period data · dates and approximate peaks
  • 2026-10-01 UTC: approximately 25 peak concurrent users
  • 2026-10-02 UTC: approximately 100 peak concurrent users
  • 2026-10-03 UTC: approximately 25 peak concurrent users
  • 2026-10-04 UTC: approximately 25 peak concurrent users
  • 2026-10-05 UTC: approximately 25 peak concurrent users
  • 2026-10-06 UTC: approximately 25 peak concurrent users
  • 2026-10-07 UTC: approximately 25 peak concurrent users
  • 2026-10-08 UTC: approximately 25 peak concurrent users
  • 2026-10-09 UTC: approximately 25 peak concurrent users
  • 2026-10-10 UTC: approximately 25 peak concurrent users
  • 2026-10-11 UTC: approximately 25 peak concurrent users
  • 2026-10-12 UTC: approximately 25 peak concurrent users
  • 2026-10-13 UTC: approximately 25 peak concurrent users
  • 2026-10-14 UTC: approximately 25 peak concurrent users
  • 2026-10-15 UTC: approximately 25 peak concurrent users
  • 2026-10-16 UTC: approximately 25 peak concurrent users
  • 2026-10-17 UTC: approximately 25 peak concurrent users
  • 2026-10-18 UTC: approximately 25 peak concurrent users
  • 2026-10-19 UTC: approximately 25 peak concurrent users
  • 2026-10-20 UTC: approximately 25 peak concurrent users
  • 2026-10-21 UTC: approximately 25 peak concurrent users
  • 2026-10-22 UTC: approximately 25 peak concurrent users
  • 2026-10-23 UTC: approximately 25 peak concurrent users
  • 2026-10-24 UTC: approximately 25 peak concurrent users
  • 2026-10-25 UTC: approximately 25 peak concurrent users
  • 2026-10-26 UTC: approximately 25 peak concurrent users
  • 2026-10-27 UTC: approximately 25 peak concurrent users
  • 2026-10-28 UTC: approximately 25 peak concurrent users
  • 2026-10-29 UTC: approximately 25 peak concurrent users
  • 2026-10-30 UTC: approximately 25 peak concurrent users (partial period)
Popularity data · dates and index values
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data
  • 2026-10-30 UTC: Insufficient data

N New label observed

The recorded Poki feed provides new-label observations only; hot and staff-picked observations are not available from this source.

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 4/31 days812 comparable games
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About Traffic Rush!

Traffic Rush! is a skill game developed by No Power-up Studios. The streets of a giant metropolis is in your hands: Control a monochromatic chain of vehicles and navigate them around the city to reach their desired destinations. You can pass an intersection with one mouse click or tap, but you must be careful with your timing. Clicking too early or too late will most certainly result in an accident. Can you finish Traffic Rush! without a single car crash?

How to play:

Send car - Left mouse button

About the creator:

Traffic Rush! was created by NoPowerup. Play their other games on Poki: Horse Shoeing, Idle Digging Tycoon and ShootZ

Description from poki.com ↗

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