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About Battle Fleet World
The war was supposed to be over.
Instead, the old empires collapsed, the navies fractured, and the oceans became the last place where fortunes could still be taken by force.
Ports hire whoever can keep their sea lanes open. Convoys sail under armed escort. Fortresses guard fuel, weapons, and salvage. Captains fly whatever flag keeps them alive the longest.
You are one of them.
Take command of your own warship and sail into a persistent online ocean where there are no match timers and no clean reset when the guns stop firing. Every voyage is part patrol, part raid, part negotiation, and part gamble.
You can run dark through fog, shadow a convoy, call other captains together for a fortress assault, or pretend to be friendly until the prize is close enough to take. Battles are messy, dangerous, and rarely fair. Engines fail. Turrets can be knocked out. Flooding spreads. Ammunition runs low.
Your ships are yours to shape. Improve your guns, engines, armor, handling, torpedoes, and rare components to match how you want to fight.
A good captain knows when to press the attack, when to bargain, and when to limp home before victory turns into wreckage.
Features
Persistent Online Ocean: Sail a shared world with no match timers, battle arenas, or round resets. Every voyage is part of an ongoing conflict.
Command Your Own Warship: Take direct control of a customizable naval vessel and develop it to fit your preferred tactics.
Convoys, Raids, and Patrols: Hunt valuable cargo, escort friendly shipping, intercept rivals, or strike where defenses are weakest.
Fortress Assaults: Join other captains to attack heavily defended strongholds guarding strategic resources and sea lanes.
Meaningful Player Encounters: Every ship you meet could become an ally, a rival, a trading partner, or a threat.
Deep Ship Customization: Upgrade guns, armor, engines, torpedoes, handling systems, and rare equipment to create specialized builds.
Tactical Naval Combat: Use positioning, visibility, weather, and terrain to gain the advantage before the first shot is fired.
Dynamic Damage Systems: Manage flooding, disabled systems, ammunition shortages, damaged engines, and crippled weapons during battle.
Fog, Ambushes, and Deception: Hide your intentions, stalk targets through poor visibility, set traps, or escape superior forces.
Risk and Consequence: Every expedition carries rewards and dangers. Success depends on judgment as much as firepower.
The ocean does not care what flag you fly. Only what you bring back.
Description from www.crazygames.com ↗
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