
Popularity · relative index
Based on public voting signals, not player counts.
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Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
No recorded label observations in this range. This does not prove that the game was never listed.
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About Ludus Aeternus
Ludus Aeternus is a Roman gladiator idle RPG. Your fighter never stops swinging, and you decide what he becomes.
Between kills you spend what he earns. Gold buys attack, armour and crit in the market. Gems rank up the moves he casts on his own. Training Points buy masteries in the camp, where the practice dummy can never kill him. Every fifth wave is a boss, and bosses always drop gear.
Gear is where the build lives: equip what drops, salvage the rest for scrap, then reforge and augment what you kept. When the arena stops giving ground, you ascend. Trade the whole run for soul shards and start again permanently stronger, deep enough to reach zones the last run never saw.
Features
Two places, one fight: a camp that cannot kill you, an arena that can
Nine moves your gladiator casts himself, and you buy how hard they land
Gear with rarities, affixes, reforging and augments
Masteries, oaths, patrons and contracts
Ascension, zones, and a boss every fifth wave
How to play
Mouse or touch is the whole game. Your gladiator attacks, blocks and casts by himself, and you never move him and never aim.
Description from www.crazygames.com ↗
Studio · Riftbound Studio
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Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.