Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
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━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 12/31 days53 comparable games
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About Grow Nano

Grow Nano is a fun little puzzle game in which your goal is to heal a boy that is all tuckered out. You'll do this by selecting one of the 8 healing items one by one. These items may evolve depending on when you gave it to the boy, and what other things you have given that the item can interact with.

It might take a few tries to get the right combination and fully heal the boy, but this game is fun and addicting so playing it over and over is still enjoyable.

Developer

Eyemaze made this game.

Platform

Web browser (desktop and mobile)

Description from www.crazygames.com ↗

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Baseball For Brainrot

growCrazyGamesCrazyGames
Popularity79Falling
Baseball For Brainrot: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 81 / 1002026-10-01: 81 / 1002026-10-02: 81 / 1002026-10-03: 81.4 / 1002026-10-04: 81.4 / 1002026-10-05: 79.5 / 1002026-10-06: 79.5 / 1002026-10-07: 79.5 / 1002026-10-08: 79.5 / 1002026-10-09: 79.5 / 1002026-10-10: 79.5 / 1002026-10-11: 79.5 / 1002026-10-12: 79.5 / 1002026-10-13: 79.5 / 1002026-10-14: 79.5 / 1002026-10-15: 80 / 1002026-10-16: 80 / 1002026-10-17: 80 / 1002026-10-18: 80 / 1002026-10-19: 80.4 / 1002026-10-20: 80.4 / 1002026-10-21: 80.4 / 1002026-10-22: 81.3 / 1002026-10-23: 79.2 / 1002026-10-24: 79.6 / 1002026-10-25: 78.4 / 1002026-10-26: 78.8 / 1002026-10-27: 78.8 / 1002026-10-28: 78.8 / 1002026-10-29: 78.8 / 100

Base Obby: Zombie Defense

growCrazyGamesCrazyGames
Popularity44Falling
Base Obby: Zombie Defense: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 50 / 1002026-10-01: 50 / 1002026-10-02: 50 / 1002026-10-03: 48.8 / 1002026-10-04: 51.2 / 1002026-10-05: 50 / 1002026-10-06: 50 / 1002026-10-07: 50 / 1002026-10-08: 50 / 1002026-10-09: 50 / 1002026-10-10: 50 / 1002026-10-11: 50 / 1002026-10-12: 47.7 / 1002026-10-13: 47.7 / 1002026-10-14: 47.7 / 1002026-10-15: 46.7 / 1002026-10-16: 46.7 / 1002026-10-17: 46.7 / 1002026-10-18: 46.7 / 1002026-10-19: 45.7 / 1002026-10-20: 45.7 / 1002026-10-21: 45.7 / 1002026-10-22: 45.8 / 1002026-10-23: 45.8 / 1002026-10-24: 49 / 1002026-10-25: 47.1 / 1002026-10-26: 46.2 / 1002026-10-27: 44.2 / 1002026-10-28: 44.2 / 1002026-10-29: 44.2 / 100

The Classroom

escapeCrazyGamesCrazyGames
Popularity—Insufficient history
The Classroom: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Trapped

point-and-clickCrazyGamesCrazyGames
Popularity—Insufficient history
Trapped: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.