Popularity · relative index

Based on public voting signals, not player counts.

5 / 100Current relative index
02550751002026-10-012026-10-30

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-01 UTC: 3.4 / 100
  • 2026-10-02 UTC: 3.4 / 100
  • 2026-10-03 UTC: 3.4 / 100
  • 2026-10-04 UTC: 3.3 / 100
  • 2026-10-05 UTC: 3.0 / 100
  • 2026-10-06 UTC: 3.0 / 100
  • 2026-10-07 UTC: 3.3 / 100
  • 2026-10-08 UTC: 4.2 / 100
  • 2026-10-09 UTC: 4.8 / 100
  • 2026-10-10 UTC: 3.9 / 100
  • 2026-10-11 UTC: 3.0 / 100
  • 2026-10-12 UTC: 3.0 / 100
  • 2026-10-13 UTC: 3.0 / 100
  • 2026-10-14 UTC: 2.7 / 100
  • 2026-10-15 UTC: 2.6 / 100
  • 2026-10-16 UTC: 2.6 / 100
  • 2026-10-17 UTC: 2.0 / 100
  • 2026-10-18 UTC: 2.0 / 100
  • 2026-10-19 UTC: 1.4 / 100
  • 2026-10-20 UTC: 1.4 / 100
  • 2026-10-21 UTC: 1.4 / 100
  • 2026-10-22 UTC: 1.4 / 100
  • 2026-10-23 UTC: 1.4 / 100
  • 2026-10-24 UTC: 1.4 / 100
  • 2026-10-25 UTC: 1.6 / 100
  • 2026-10-26 UTC: 1.6 / 100
  • 2026-10-27 UTC: 1.6 / 100
  • 2026-10-28 UTC: 2.4 / 100
  • 2026-10-29 UTC: 4.3 / 100
  • 2026-10-30 UTC: 4.5 / 100

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Last observed: Coverage 31/31 days188 comparable games0.2 votes/day
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About Catch'N'Merge

Survive the onslaught of falling boulders and capture as many creatures as you can. But avoid overflowing your flask! Merge matching creatures to discover new tiers of evolution.

Build your collection in real time as every catch drops into your flask and evolves into something bigger. Plan your moves carefully in the next phase: restore lives, destroy unwanted items and merge creatures with precision.

Balance speed with strategy, risk with control and push your limits a little further each run.

Description from www.crazygames.com ↗

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+1 Speed Keyboard Obby

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Popularity100Partial history
+1 Speed Keyboard Obby: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 1 of 30 daily values available. Missing values are gaps, not zero.2026-10-30: 100 / 100

Bouncemasters

mobileCrazyGamesCrazyGames
Popularity100Rising
Bouncemasters: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-01: 93.8 / 1002026-10-02: 93.9 / 1002026-10-03: 93.9 / 1002026-10-04: 93.9 / 1002026-10-05: 93.4 / 1002026-10-06: 93.4 / 1002026-10-07: 93.4 / 1002026-10-08: 94 / 1002026-10-09: 94.9 / 1002026-10-10: 96.4 / 1002026-10-11: 96.4 / 1002026-10-12: 96.4 / 1002026-10-13: 97 / 1002026-10-14: 98.2 / 1002026-10-15: 97.6 / 1002026-10-16: 98.2 / 1002026-10-17: 98.2 / 1002026-10-18: 98.3 / 1002026-10-19: 98.9 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 1002026-10-30: 99.5 / 100

Blombo.io

dress-upCrazyGamesCrazyGames
Popularity99Rising
Blombo.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-01: 96.3 / 1002026-10-02: 96.3 / 1002026-10-03: 97 / 1002026-10-04: 97 / 1002026-10-05: 96.4 / 1002026-10-06: 97 / 1002026-10-07: 97 / 1002026-10-08: 97 / 1002026-10-09: 97 / 1002026-10-10: 97 / 1002026-10-11: 97 / 1002026-10-12: 97 / 1002026-10-13: 97.6 / 1002026-10-14: 97 / 1002026-10-15: 96.5 / 1002026-10-16: 96.5 / 1002026-10-17: 97.1 / 1002026-10-18: 97.7 / 1002026-10-19: 97.7 / 1002026-10-20: 97.7 / 1002026-10-21: 97.7 / 1002026-10-22: 97.7 / 1002026-10-23: 98.3 / 1002026-10-24: 98.3 / 1002026-10-25: 98.4 / 1002026-10-26: 98.4 / 1002026-10-27: 99.5 / 1002026-10-28: 99.5 / 1002026-10-29: 99.5 / 1002026-10-30: 98.9 / 100

Case Simulator: Cars

mobileCrazyGamesCrazyGames
Popularity98Rising
Case Simulator: Cars: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-01: 95.7 / 1002026-10-02: 95.7 / 1002026-10-03: 95.7 / 1002026-10-04: 95.8 / 1002026-10-05: 95.8 / 1002026-10-06: 95.8 / 1002026-10-07: 95.2 / 1002026-10-08: 95.2 / 1002026-10-09: 95.8 / 1002026-10-10: 95.2 / 1002026-10-11: 95.2 / 1002026-10-12: 95.2 / 1002026-10-13: 95.2 / 1002026-10-14: 95.8 / 1002026-10-15: 94.7 / 1002026-10-16: 95.3 / 1002026-10-17: 95.3 / 1002026-10-18: 96 / 1002026-10-19: 97.1 / 1002026-10-20: 96.6 / 1002026-10-21: 96.6 / 1002026-10-22: 96.6 / 1002026-10-23: 96.6 / 1002026-10-24: 97.2 / 1002026-10-25: 97.8 / 1002026-10-26: 97.8 / 1002026-10-27: 98.4 / 1002026-10-28: 98.4 / 1002026-10-29: 98.9 / 1002026-10-30: 98.4 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.