Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
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━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 3/31 days73 comparable games
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About Sugar, Sugar

Sugar, Sugar is a strategic puzzle game where you draw lines to direct sugar into cups. Build bridges and slopes to catch the sugar and guide it into the cup. Sugar, Sugar was developed by Bart Bonte and delivers a fresh challenge with each level.

How to Play

Sugar, Sugar is a Flash game that allows you to play with the granular physics. Draw lines to direct the specified amount of sugar into the cup or cups. As you progress, there are more difficult challenges, with numerous cups and elements ramping up the challenge.

This excellent puzzle game is one of many Bart Bonte games. Bart is still making newer games such as Blue and has several popular classics like Factory Balls and the sequel to this game, Sugar Sugar 2.

Sugar, Sugar Tips

Draw your lines carefully - the slightest angle or curve can affect the flow of sugar.

Plan your path - it pays to plan, as one mistake means you have to start the level all over again.

Draw at a steep angle - the sugar will get to its destination quicker and not get stuck on anything.

Developer

Sugar Sugar was made by Bart Bonte.

Platforms

Web browser. We also have the Android and iOS versions.

Description from www.crazygames.com ↗

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mobileCrazyGamesCrazyGames
Popularity100Rising
Bouncemasters: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 91.7 / 1002026-10-01: 91.7 / 1002026-10-02: 91.7 / 1002026-10-03: 91.8 / 1002026-10-04: 91.8 / 1002026-10-05: 90.3 / 1002026-10-06: 90.3 / 1002026-10-07: 90.3 / 1002026-10-08: 91.9 / 1002026-10-09: 93.5 / 1002026-10-10: 93.5 / 1002026-10-11: 93.5 / 1002026-10-12: 93.5 / 1002026-10-13: 93.5 / 1002026-10-14: 96.8 / 1002026-10-15: 96.8 / 1002026-10-16: 96.8 / 1002026-10-17: 96.8 / 1002026-10-18: 96.8 / 1002026-10-19: 96.9 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

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Popularity96Partial history
Bowmasters: Archery Shooting: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 25 of 30 daily values available. Missing values are gaps, not zero.2026-10-05: 100 / 1002026-10-06: 100 / 1002026-10-07: 100 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 96.9 / 1002026-10-21: 96.9 / 1002026-10-22: 97 / 1002026-10-23: 95.5 / 1002026-10-24: 95.6 / 1002026-10-25: 95.7 / 1002026-10-26: 95.8 / 1002026-10-27: 95.8 / 1002026-10-28: 95.8 / 1002026-10-29: 95.8 / 100

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sandboxCrazyGamesCrazyGames
Popularity86Rising
Build A Plane: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 78.3 / 1002026-10-01: 78.3 / 1002026-10-02: 78.3 / 1002026-10-03: 78.7 / 1002026-10-04: 78.7 / 1002026-10-05: 77.4 / 1002026-10-06: 77.4 / 1002026-10-07: 80.6 / 1002026-10-08: 80.6 / 1002026-10-09: 80.6 / 1002026-10-10: 80.6 / 1002026-10-11: 80.6 / 1002026-10-12: 80.6 / 1002026-10-13: 80.6 / 1002026-10-14: 80.6 / 1002026-10-15: 82.5 / 1002026-10-16: 82.5 / 1002026-10-17: 82.5 / 1002026-10-18: 85.7 / 1002026-10-19: 85.9 / 1002026-10-20: 85.9 / 1002026-10-21: 85.9 / 1002026-10-22: 86.4 / 1002026-10-23: 86.4 / 1002026-10-24: 86.8 / 1002026-10-25: 85.7 / 1002026-10-26: 85.9 / 1002026-10-27: 85.9 / 1002026-10-28: 85.9 / 1002026-10-29: 86.1 / 100

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mobileCrazyGamesCrazyGames
Popularity82No net change
Build & Drive: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 81.7 / 1002026-10-01: 81.7 / 1002026-10-02: 81.7 / 1002026-10-03: 82 / 1002026-10-04: 82 / 1002026-10-05: 80.6 / 1002026-10-06: 80.6 / 1002026-10-07: 79 / 1002026-10-08: 79 / 1002026-10-09: 79 / 1002026-10-10: 79 / 1002026-10-11: 79 / 1002026-10-12: 79 / 1002026-10-13: 79 / 1002026-10-14: 79 / 1002026-10-15: 79.4 / 1002026-10-16: 79.4 / 1002026-10-17: 79.4 / 1002026-10-18: 81 / 1002026-10-19: 81.3 / 1002026-10-20: 81.3 / 1002026-10-21: 81.3 / 1002026-10-22: 82.6 / 1002026-10-23: 83.3 / 1002026-10-24: 83.8 / 1002026-10-25: 82.9 / 1002026-10-26: 84.5 / 1002026-10-27: 83.1 / 1002026-10-28: 81.7 / 1002026-10-29: 81.9 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.