Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-11-02 UTC · New label observed · crazygames-apiN2026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-04 UTC: Insufficient data
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days233 comparable games
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About Pole to Flag

Start a Grand Prix career: qualify for pole, pick your tyres, nail your pit stops and race through rain and night to win the championship.

Go from rookie to champion. Pole to Flag is a single-player Grand Prix career in your browser.

Qualify

Every car is on track at once. Leave the garage when you choose, pick your tyres and set a lap that puts you at the front of the grid.

Race

Wheel-to-wheel racing against a full field on six circuits, from a green country track to a street circuit by the sea and a city race under the lights at night.

Strategy

Soft, medium, hard, intermediate and wet tyres, fuel mix, and a pit call you make yourself. Drive into the pit lane, stop on your marks, and your crew does the rest. Every stop counts.

Weather

Rain can arrive mid-race and the track gets wet. Stay out on dry tyres or box for inters: your call.

Earn Full Control

Your first click is a race, and your coach Ray shows you everything as it happens. Start in Rookie, where the car and the crew help you, and unlock Racer, Club, Pro and finally Full Control with your results. Stewards, yellow flags and track limits keep the racing clean.

Win It All

Score points across the season, negotiate your contract with better teams (signing bonus, salary, win bonus) and lift the trophy on the podium.

Fictional teams, drivers and circuits.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

Heatline

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Heatline: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Moonbase Tycoon Idle

spaceCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Moonbase Tycoon Idle: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Kogama: Dungeon Run

3dCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Kogama: Dungeon Run: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Spin the Wheel: Old Testament

2-playerCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Spin the Wheel: Old Testament: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.