Popularity · relative index

Based on 7-day public vote growth, not player counts.

— / 100Insufficient history
02550751002026-11-12 UTC · New label observed · crazygames-apiN2026-10-142026-11-12

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/8 days8,051 comparable games
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About Element Rag

Element Rag is a physics ragdoll brawler set across seven elemental realms of floating islands. Every fighter is an active ragdoll, so bodies wobble and flinch, and big hits send them tumbling. Knock enemies off the edge for an instant ring-out. Watch your own footing, though, because falling into the void ends your run.

Each element gives you a main attack plus two element powers. Gale's Updraft launches foes skyward, Ember's Flame Dash burns through crowds, Tide's Tidal Wave sweeps fighters off the edge, and Rime's Frost Nova freezes everything nearby. Earn gems in battle to unlock new elements, from Stone and Storm to Void, Radiance, Crystal, Gravity, Echo and the legendary Dragon: ricochet shards, prism walls that reflect shots, anti-gravity fields and a rewind that pulls you back from a fall. Equip up to three at once and swap between them mid-combo.

Fight through 56 stages in 7 realms, each ending in an elemental boss. Upgrade your fighter in the forge, chase three stars on every stage, then test yourself in Endless mode.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-14 to 2026-11-12 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-12 UTC. Missing values are not zero.
Source observations
1/8 observed dates in the ending 7-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-12 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-12. This is not the game’s release date.

Amberial

platformCrazyGamesCrazyGames
23.4
Amberial: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 10 of 30 daily values available. Missing values are gaps, not zero.2026-11-03: 22.9 / 1002026-11-04: 22.9 / 1002026-11-05: 23 / 1002026-11-06: 23.2 / 1002026-11-07: 23.1 / 1002026-11-08: 23.2 / 1002026-11-09: 23.2 / 1002026-11-10: 23.3 / 1002026-11-11: 23.2 / 1002026-11-12: 23.4 / 100

Soldiers - Capture and Control!

armyCrazyGamesCrazyGames
94.1
Soldiers - Capture and Control!: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-14: 84.6 / 1002026-10-15: 85 / 1002026-10-16: 85.3 / 1002026-10-17: 85.1 / 1002026-10-18: 85.7 / 1002026-10-19: 86.4 / 1002026-10-20: 87.5 / 1002026-10-21: 87.6 / 1002026-10-22: 88 / 1002026-10-23: 87.6 / 1002026-10-24: 87.4 / 1002026-10-25: 92.8 / 1002026-10-26: 92.5 / 1002026-10-27: 91.9 / 1002026-10-28: 91.5 / 1002026-10-29: 91.5 / 1002026-10-30: 92.4 / 1002026-10-31: 92.2 / 1002026-11-01: 92.1 / 1002026-11-02: 91.8 / 1002026-11-03: 95.3 / 1002026-11-04: 95.2 / 1002026-11-05: 95.1 / 1002026-11-06: 93.9 / 1002026-11-07: 93.6 / 1002026-11-08: 93.4 / 1002026-11-09: 94.1 / 1002026-11-10: 93.9 / 1002026-11-11: 94.3 / 1002026-11-12: 94.1 / 100

Frogiddy

jumpingCrazyGamesCrazyGames
61.1
Frogiddy: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 19 of 30 daily values available. Missing values are gaps, not zero.2026-10-25: 39.9 / 1002026-10-26: 36.8 / 1002026-10-27: 33.5 / 1002026-10-28: 33 / 1002026-10-29: 29.1 / 1002026-10-30: 26.1 / 1002026-10-31: 24.6 / 1002026-11-01: 25.4 / 1002026-11-02: 31.4 / 1002026-11-03: 59.4 / 1002026-11-04: 59.2 / 1002026-11-05: 61.9 / 1002026-11-06: 64 / 1002026-11-07: 60.9 / 1002026-11-08: 61.7 / 1002026-11-09: 60.9 / 1002026-11-10: 60.1 / 1002026-11-11: 61.9 / 1002026-11-12: 61.1 / 100

Deep Delve

mobileCrazyGamesCrazyGames
53.8
Deep Delve: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-14: 17.6 / 1002026-10-15: 19.5 / 1002026-10-16: 20.9 / 1002026-10-17: 22.6 / 1002026-10-18: 23.8 / 1002026-10-19: 23 / 1002026-10-20: 35.8 / 1002026-10-21: 34.3 / 1002026-10-22: 33.4 / 1002026-10-23: 30.8 / 1002026-10-24: 30.2 / 1002026-10-25: 22.5 / 1002026-10-26: 22.1 / 1002026-10-27: 23.6 / 1002026-10-28: 31.5 / 1002026-10-29: 32.6 / 1002026-10-30: 37.9 / 1002026-10-31: 36.2 / 1002026-11-01: 38.1 / 1002026-11-02: 36.6 / 1002026-11-03: 62.9 / 1002026-11-04: 59.2 / 1002026-11-05: 59 / 1002026-11-06: 53.3 / 1002026-11-07: 54.5 / 1002026-11-08: 52.8 / 1002026-11-09: 50.5 / 1002026-11-10: 53.1 / 1002026-11-11: 53.1 / 1002026-11-12: 53.8 / 100

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.