Collateral Hero

Explore this CrazyGames game.

Popularity · relative index

Based on 7-day public vote growth, not player counts.

— / 100Insufficient history
02550751002026-11-14 UTC · New label observed · crazygames-apiN2026-10-172026-11-15

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
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  • 2026-11-14 UTC: Insufficient data
  • 2026-11-15 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/8 days8,079 comparable games
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About Collateral Hero

Collateral Hero is a pixel superhero sandbox where you fly, punch, and fire laser eyes through a huge, fully destructible city. Every building can burn, crumble, and collapse, and the more chaos you cause, the higher your wanted level climbs, until police, the army, giant mechs, and an alien invasion come after you. Hide your secret identity in a phone booth, ride the subway, take on the nemesis Umbrax, and survive long enough to face the final alien warship.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-17 to 2026-11-15 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-15 UTC. Missing values are not zero.
Source observations
1/8 observed dates in the ending 7-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-14 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-14. This is not the game’s release date.

Typing Rush

mobileCrazyGamesCrazyGames
86.6
Typing Rush: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-17: 54.2 / 1002026-10-18: 52.4 / 1002026-10-19: 51.4 / 1002026-10-20: 61.2 / 1002026-10-21: 60.6 / 1002026-10-22: 61.9 / 1002026-10-23: 62.9 / 1002026-10-24: 62.8 / 1002026-10-25: 75.1 / 1002026-10-26: 74.4 / 1002026-10-27: 73 / 1002026-10-28: 74.4 / 1002026-10-29: 73.2 / 1002026-10-30: 72.5 / 1002026-10-31: 74.8 / 1002026-11-01: 74.2 / 1002026-11-02: 74 / 1002026-11-03: 85.7 / 1002026-11-04: 85.3 / 1002026-11-05: 85.6 / 1002026-11-06: 86.6 / 1002026-11-07: 84.5 / 1002026-11-08: 85.2 / 1002026-11-09: 85.9 / 1002026-11-10: 84.8 / 1002026-11-11: 85.5 / 1002026-11-12: 86.2 / 1002026-11-13: 85.2 / 1002026-11-14: 86.1 / 1002026-11-15: 86.6 / 100

Lexicon Quest

mobileCrazyGamesCrazyGames
23.5
Lexicon Quest: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 22 of 30 daily values available. Missing values are gaps, not zero.2026-10-25: 5.1 / 1002026-10-26: 4.8 / 1002026-10-27: 4.7 / 1002026-10-28: 4.9 / 1002026-10-29: 4.7 / 1002026-10-30: 4.8 / 1002026-10-31: 5.1 / 1002026-11-01: 5.1 / 1002026-11-02: 5 / 1002026-11-03: 22.9 / 1002026-11-04: 22.9 / 1002026-11-05: 23 / 1002026-11-06: 23.2 / 1002026-11-07: 23.1 / 1002026-11-08: 23.2 / 1002026-11-09: 23.2 / 1002026-11-10: 23.3 / 1002026-11-11: 23.2 / 1002026-11-12: 23.2 / 1002026-11-13: 23.2 / 1002026-11-14: 23.1 / 1002026-11-15: 23.5 / 100

Amber's Airline - High Hopes

mobileCrazyGamesCrazyGames
88.8
Amber's Airline - High Hopes: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-17: 56.3 / 1002026-10-18: 54 / 1002026-10-19: 54.6 / 1002026-10-20: 62.9 / 1002026-10-21: 61 / 1002026-10-22: 61 / 1002026-10-23: 59.6 / 1002026-10-24: 78.3 / 1002026-10-25: 92.3 / 1002026-10-26: 94.1 / 1002026-10-27: 94.8 / 1002026-10-28: 95.8 / 1002026-10-29: 96.2 / 1002026-10-30: 96.2 / 1002026-10-31: 95.7 / 1002026-11-01: 95 / 1002026-11-02: 93.6 / 1002026-11-03: 95.5 / 1002026-11-04: 93.3 / 1002026-11-05: 93 / 1002026-11-06: 91 / 1002026-11-07: 89.5 / 1002026-11-08: 89.2 / 1002026-11-09: 89.7 / 1002026-11-10: 88.6 / 1002026-11-11: 89.6 / 1002026-11-12: 89.8 / 1002026-11-13: 88.9 / 1002026-11-14: 88.9 / 1002026-11-15: 88.8 / 100

Mahjong Solitaire Zodiac

connectCrazyGamesCrazyGames
57.9
Mahjong Solitaire Zodiac: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 22 of 30 daily values available. Missing values are gaps, not zero.2026-10-25: 27 / 1002026-10-26: 24.6 / 1002026-10-27: 21.1 / 1002026-10-28: 18.8 / 1002026-10-29: 11.1 / 1002026-10-30: 4.8 / 1002026-10-31: 19.2 / 1002026-11-01: 25.4 / 1002026-11-02: 31.4 / 1002026-11-03: 59.4 / 1002026-11-04: 60.2 / 1002026-11-05: 60.9 / 1002026-11-06: 62.3 / 1002026-11-07: 59.9 / 1002026-11-08: 57.5 / 1002026-11-09: 57.6 / 1002026-11-10: 57.8 / 1002026-11-11: 56.5 / 1002026-11-12: 57.9 / 1002026-11-13: 56.5 / 1002026-11-14: 56.7 / 1002026-11-15: 57.9 / 100

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.