Popularity · relative index

Based on 7-day public vote growth, not player counts.

— / 100Insufficient history
02550751002026-11-13 UTC · New label observed · crazygames-apiN2026-10-162026-11-14

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/8 days8,071 comparable games
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About Knuckle Breakout

Punch your way out of prison, one wall at a time!

You’re locked in a cell with nothing but your bare fists. Smash through the wall, collect the rubble, sell it at the Recycler, and turn your coins into raw power. Ten cells stand between you and freedom, and every wall is tougher than the last.

How it works

Punch the voxel walls: plaster, brick, stone, metal, and more

Fill your bag with rubble and sell it at the Recycler for coins

Upgrade your Power, Impact, Speed, Bag size, and Magnet

Hire auto-fist robots and collector drones to dig and haul for you

Blast through tough layers with dynamite, C4, and nitro

Find hidden chests and chase off the rats and cockroaches stealing your loot

Escape, then go again

Break out of all 10 cells to escape, then rebirth for a permanent money multiplier and a brand-new place to dig: the Prison, the Mine, the Lab, and the Fortress.

Unlock first skins, complete achievements, and watch your numbers climb. Your progress is saved automatically.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-16 to 2026-11-14 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-14 UTC. Missing values are not zero.
Source observations
1/8 observed dates in the ending 7-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-13 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-13. This is not the game’s release date.

Ultimate Plane Upgrade

mobileCrazyGamesCrazyGames
98.7
Ultimate Plane Upgrade: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 13 of 30 daily values available. Missing values are gaps, not zero.2026-11-02: 96 / 1002026-11-03: 97.9 / 1002026-11-04: 98 / 1002026-11-05: 97.9 / 1002026-11-06: 98.3 / 1002026-11-07: 98.1 / 1002026-11-08: 97.8 / 1002026-11-09: 98.1 / 1002026-11-10: 98.1 / 1002026-11-11: 98.4 / 1002026-11-12: 98.6 / 1002026-11-13: 98.4 / 1002026-11-14: 98.7 / 100

Color Nuts & Bolts Puzzle

mobileCrazyGamesCrazyGames
23.6
Color Nuts & Bolts Puzzle: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 12 of 30 daily values available. Missing values are gaps, not zero.2026-11-03: 22.9 / 1002026-11-04: 22.9 / 1002026-11-05: 23 / 1002026-11-06: 23.2 / 1002026-11-07: 23.1 / 1002026-11-08: 23.2 / 1002026-11-09: 23.2 / 1002026-11-10: 23.3 / 1002026-11-11: 23.2 / 1002026-11-12: 23.2 / 1002026-11-13: 23.2 / 1002026-11-14: 23.6 / 100

Need for Sheep: Idle Clicker

mobileCrazyGamesCrazyGames
60.6
Need for Sheep: Idle Clicker: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-16: 24.7 / 1002026-10-17: 27.5 / 1002026-10-18: 24.4 / 1002026-10-19: 26.5 / 1002026-10-20: 39.5 / 1002026-10-21: 39.1 / 1002026-10-22: 38.3 / 1002026-10-23: 37.8 / 1002026-10-24: 37.7 / 1002026-10-25: 45.8 / 1002026-10-26: 40 / 1002026-10-27: 37.1 / 1002026-10-28: 42.1 / 1002026-10-29: 39.4 / 1002026-10-30: 36.7 / 1002026-10-31: 28.6 / 1002026-11-01: 33.9 / 1002026-11-02: 31.4 / 1002026-11-03: 60.4 / 1002026-11-04: 58.2 / 1002026-11-05: 59 / 1002026-11-06: 64 / 1002026-11-07: 64.3 / 1002026-11-08: 63.6 / 1002026-11-09: 63.8 / 1002026-11-10: 64.5 / 1002026-11-11: 63.7 / 1002026-11-12: 63.4 / 1002026-11-13: 60.1 / 1002026-11-14: 60.6 / 100

Out of Power - 2D Horror Survival

horrorCrazyGamesCrazyGames
23.6
Out of Power - 2D Horror Survival: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 9 of 30 daily values available. Missing values are gaps, not zero.2026-11-06: 23.2 / 1002026-11-07: 23.1 / 1002026-11-08: 23.2 / 1002026-11-09: 23.2 / 1002026-11-10: 23.3 / 1002026-11-11: 23.2 / 1002026-11-12: 23.2 / 1002026-11-13: 23.2 / 1002026-11-14: 23.6 / 100

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.