Magnetic Scrap Rush

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Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-11-05 UTC · New label observed · crazygames-apiN2026-10-072026-11-05

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days567 comparable games
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About Magnetic Scrap Rush

Drive a magnetic rover through colorful scrapyards and pull in everything around you! Cans, pipes, tires, appliances and wrecked cars fly into your magnet and snap into your cargo hold. When you're full, head back to the recycling station, where your scrap gets crushed into cash.

Spend your earnings on stronger magnets, bigger cargo with extra trailers, faster engines and quicker selling. Max out your vehicle to unlock the next one: the Hauler Truck, Magno Crawler, Storm Racer and the legendary Quantum Hover.

Fill each yard's recycling quota to unlock the next: Rustbelt Lot, Harbor Docks and Furnace Works, then keep going in Endless Mode. Every yard has its own scrap, hidden relics for your Scrapbook, and giant wrecks you can tug free for huge payouts. Watch out for random events like Golden Hour and Magnet Storm, hire a Yard Hand to collect scrap for you, and fire up nitro to race across the yard.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-07 to 2026-11-05 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-05 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-05 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-05. This is not the game’s release date.

Time to Park

parkingCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Time to Park: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Slingshot Crash

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Slingshot Crash: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Bridge Builder

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Bridge Builder: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Insane Orb

ballCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Insane Orb: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.