Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-09-302026-10-29

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 12/31 days53 comparable games
ⓘ About this index
Custom date range
Reset

About Satisfying Ball Clicker

Satisfying Ball Clicker is an incremental clicker game in which the goal is to spawn vibrant, bouncing balls inside rotating circles. As the balls ricochet around the circle, they transform into dazzling colors, adding to the mesmerizing chaos. Each ball that escapes the circle and falls brings valuable rewards, which you can use to unlock powerful upgrades. The more you play, the more satisfying it becomes to watch your ever-growing collection of colorful balls bounce, collide, and evolve.

How to Play Satisfying Ball Clicker

You will begin Satisfying Ball Clicker with a circle right in the center of the screen, which has a small gap—an essential detail for your strategy. Your goal is to click and generate balls within this circle. You’ll start with a limited supply of balls, but they can gradually increase over time. The key is to keep as many balls bouncing inside the circle as possible, as each bounce increases their value. However, the circle rotates unpredictably, and the balls won’t always stay where you want them, making it tricky to control their movements.

As you advance through the game, watch for opportunities to supercharge your ball supply and skyrocket your earnings. Spot an x3 multiplier? Don’t hesitate—click it to triple your bounce points for a limited time instantly. From there, aim your balls with precision to hit the most valuable sections of the circle, racking up massive points and taking your score to new heights!

You’ll have the option to upgrade different elements, including adding more balls, boosting your income, widening the gap, or even creating additional circles. Each upgrade is locked until you’ve earned enough points, so strategy is key to unlocking more powerful features.

As the game advances, the difficulty ramps up. You'll encounter multiple rotating circles and balls that move faster with each level, challenging you to master timing, placement, and the physics of their bouncing patterns.

More Games Like This

There are just as many satisfying games to play on CrazyGames! Check out more clicker games like Planet Clicker, where you colonize other planets by increasing energy production; Mr Mine, where you mine for resources to cover riches; Idle Breakout, where you click the colored blocks to earn rewards, similar to the classic Atari game. You can also browse our incremental games for even more fun.

Release Date

July 2024

Platform

Web browser (desktop and mobile)

Description from www.crazygames.com ↗

Explore similar ideas

See all CrazyGames games →

Bouncemasters

mobileCrazyGamesCrazyGames
Popularity100Rising
Bouncemasters: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 92.9 / 1002026-10-01: 92.9 / 1002026-10-02: 92.9 / 1002026-10-03: 93 / 1002026-10-04: 93 / 1002026-10-05: 90.9 / 1002026-10-06: 90.9 / 1002026-10-07: 90.9 / 1002026-10-08: 93.2 / 1002026-10-09: 95.5 / 1002026-10-10: 95.5 / 1002026-10-11: 95.5 / 1002026-10-12: 95.5 / 1002026-10-13: 95.5 / 1002026-10-14: 97.7 / 1002026-10-15: 97.8 / 1002026-10-16: 97.8 / 1002026-10-17: 97.8 / 1002026-10-18: 97.8 / 1002026-10-19: 97.8 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

Blombo.io

dress-upCrazyGamesCrazyGames
Popularity98Falling
Blombo.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 97.7 / 1002026-10-06: 97.7 / 1002026-10-07: 97.7 / 1002026-10-08: 97.7 / 1002026-10-09: 97.7 / 1002026-10-10: 97.7 / 1002026-10-11: 97.7 / 1002026-10-12: 97.7 / 1002026-10-13: 97.7 / 1002026-10-14: 95.5 / 1002026-10-15: 95.6 / 1002026-10-16: 95.6 / 1002026-10-17: 95.6 / 1002026-10-18: 95.6 / 1002026-10-19: 95.7 / 1002026-10-20: 95.7 / 1002026-10-21: 95.7 / 1002026-10-22: 95.8 / 1002026-10-23: 97.9 / 1002026-10-24: 98 / 1002026-10-25: 98 / 1002026-10-26: 98.1 / 1002026-10-27: 98.1 / 1002026-10-28: 98.1 / 1002026-10-29: 98.1 / 100

Bowmasters: Archery Shooting

mobileCrazyGamesCrazyGames
Popularity96Partial history
Bowmasters: Archery Shooting: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 25 of 30 daily values available. Missing values are gaps, not zero.2026-10-05: 100 / 1002026-10-06: 100 / 1002026-10-07: 100 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 97.8 / 1002026-10-21: 97.8 / 1002026-10-22: 97.9 / 1002026-10-23: 95.8 / 1002026-10-24: 95.9 / 1002026-10-25: 96.1 / 1002026-10-26: 96.2 / 1002026-10-27: 96.2 / 1002026-10-28: 96.2 / 1002026-10-29: 96.2 / 100

All Out

mobileCrazyGamesCrazyGames
Popularity94Falling
All Out: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 97.6 / 1002026-10-01: 97.6 / 1002026-10-02: 97.6 / 1002026-10-03: 97.7 / 1002026-10-04: 97.7 / 1002026-10-05: 93.2 / 1002026-10-06: 93.2 / 1002026-10-07: 93.2 / 1002026-10-08: 95.5 / 1002026-10-09: 93.2 / 1002026-10-10: 93.2 / 1002026-10-11: 93.2 / 1002026-10-12: 93.2 / 1002026-10-13: 93.2 / 1002026-10-14: 93.2 / 1002026-10-15: 93.3 / 1002026-10-16: 93.3 / 1002026-10-17: 93.3 / 1002026-10-18: 93.3 / 1002026-10-19: 93.5 / 1002026-10-20: 93.5 / 1002026-10-21: 91.3 / 1002026-10-22: 91.7 / 1002026-10-23: 93.8 / 1002026-10-24: 93.9 / 1002026-10-25: 94.1 / 1002026-10-26: 94.2 / 1002026-10-27: 94.2 / 1002026-10-28: 94.2 / 1002026-10-29: 94.2 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.