Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-20 UTC · New label observed · crazygames-apiN2026-10-21 UTC · New label observed · crazygames-apiN2026-10-22 UTC · New label observed · crazygames-apiN2026-10-23 UTC · New label observed · crazygames-apiN2026-10-24 UTC · New label observed · crazygames-apiN2026-10-25 UTC · New label observed · crazygames-apiN2026-10-26 UTC · New label observed · crazygames-apiN2026-10-27 UTC · New label observed · crazygames-apiN2026-09-302026-10-29

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
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  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

8 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 10/31 days53 comparable games
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About Balance of Blocks

Balance of Blocks is a puzzle game with a clever twist: every block you place tips the scales! Drag and drop pieces onto either side of a wobbling balance, complete rows to clear them, and keep everything steady so your stack never reaches the flames burning at the top. It's part block-clearing puzzle, part balancing act, and all strategy.

How to Play

Drag blocks and drop them onto one side of the scale.

Fill complete rows to clear them from the board.

Keep the scale balanced and your stack low, because touching the top flames ends the game.

Clear two or more lines in a row to earn the power to rotate pieces.

Scoring and Difficulty

Clearing a single line earns 10 points, a double earns 30, a triple 60, and a quadruple 100, with even bigger rewards for larger combos. The challenge ramps up every 4 lines. Difficulty 1 introduces lightweight pieces, Difficulty 2 brings in heavy ones, and from Difficulty 3 onward a new piece joins the mix at every level.

Game Modes

Chill Mode: Pick from 3 pieces and place them at your own relaxed pace.

Rush Mode: Pieces rise toward you on an elevator, so think fast before they hit the upper limit. The speed climbs with every difficulty level.

Items Levels: Chip away at hidden objects block by block by completing lines. The first object you uncover is worth 50 bonus points, the second 55, and the rewards keep growing.

Gold Levels: Strike it rich! Each full line refines ore into nuggets and nuggets into gold ingots. Clear an ingot for 5 bonus points, or complete an entire line of ingots for a 50-point jackpot.

Can you master the balance and build your way to a record-breaking score?

Description from www.crazygames.com ↗

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Bouncemasters

mobileCrazyGamesCrazyGames
Popularity100Rising
Bouncemasters: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 92.9 / 1002026-10-01: 92.9 / 1002026-10-02: 92.9 / 1002026-10-03: 93 / 1002026-10-04: 93 / 1002026-10-05: 90.9 / 1002026-10-06: 90.9 / 1002026-10-07: 90.9 / 1002026-10-08: 93.2 / 1002026-10-09: 95.5 / 1002026-10-10: 95.5 / 1002026-10-11: 95.5 / 1002026-10-12: 95.5 / 1002026-10-13: 95.5 / 1002026-10-14: 97.7 / 1002026-10-15: 97.8 / 1002026-10-16: 97.8 / 1002026-10-17: 97.8 / 1002026-10-18: 97.8 / 1002026-10-19: 97.8 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

Blombo.io

dress-upCrazyGamesCrazyGames
Popularity98Falling
Blombo.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 97.7 / 1002026-10-06: 97.7 / 1002026-10-07: 97.7 / 1002026-10-08: 97.7 / 1002026-10-09: 97.7 / 1002026-10-10: 97.7 / 1002026-10-11: 97.7 / 1002026-10-12: 97.7 / 1002026-10-13: 97.7 / 1002026-10-14: 95.5 / 1002026-10-15: 95.6 / 1002026-10-16: 95.6 / 1002026-10-17: 95.6 / 1002026-10-18: 95.6 / 1002026-10-19: 95.7 / 1002026-10-20: 95.7 / 1002026-10-21: 95.7 / 1002026-10-22: 95.8 / 1002026-10-23: 97.9 / 1002026-10-24: 98 / 1002026-10-25: 98 / 1002026-10-26: 98.1 / 1002026-10-27: 98.1 / 1002026-10-28: 98.1 / 1002026-10-29: 98.1 / 100

Bowmasters: Archery Shooting

mobileCrazyGamesCrazyGames
Popularity96Partial history
Bowmasters: Archery Shooting: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 25 of 30 daily values available. Missing values are gaps, not zero.2026-10-05: 100 / 1002026-10-06: 100 / 1002026-10-07: 100 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 97.8 / 1002026-10-21: 97.8 / 1002026-10-22: 97.9 / 1002026-10-23: 95.8 / 1002026-10-24: 95.9 / 1002026-10-25: 96.1 / 1002026-10-26: 96.2 / 1002026-10-27: 96.2 / 1002026-10-28: 96.2 / 1002026-10-29: 96.2 / 100

All Out

mobileCrazyGamesCrazyGames
Popularity94Falling
All Out: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 97.6 / 1002026-10-01: 97.6 / 1002026-10-02: 97.6 / 1002026-10-03: 97.7 / 1002026-10-04: 97.7 / 1002026-10-05: 93.2 / 1002026-10-06: 93.2 / 1002026-10-07: 93.2 / 1002026-10-08: 95.5 / 1002026-10-09: 93.2 / 1002026-10-10: 93.2 / 1002026-10-11: 93.2 / 1002026-10-12: 93.2 / 1002026-10-13: 93.2 / 1002026-10-14: 93.2 / 1002026-10-15: 93.3 / 1002026-10-16: 93.3 / 1002026-10-17: 93.3 / 1002026-10-18: 93.3 / 1002026-10-19: 93.5 / 1002026-10-20: 93.5 / 1002026-10-21: 91.3 / 1002026-10-22: 91.7 / 1002026-10-23: 93.8 / 1002026-10-24: 93.9 / 1002026-10-25: 94.1 / 1002026-10-26: 94.2 / 1002026-10-27: 94.2 / 1002026-10-28: 94.2 / 1002026-10-29: 94.2 / 100

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