Popularity · relative index

Based on 7-day public vote growth, not player counts.

— / 100Insufficient history
02550751002026-11-12 UTC · New label observed · crazygames-apiN2026-10-142026-11-12

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data
  • 2026-10-30 UTC: Insufficient data
  • 2026-10-31 UTC: Insufficient data
  • 2026-11-01 UTC: Insufficient data
  • 2026-11-02 UTC: Insufficient data
  • 2026-11-03 UTC: Insufficient data
  • 2026-11-04 UTC: Insufficient data
  • 2026-11-05 UTC: Insufficient data
  • 2026-11-06 UTC: Insufficient data
  • 2026-11-07 UTC: Insufficient data
  • 2026-11-08 UTC: Insufficient data
  • 2026-11-09 UTC: Insufficient data
  • 2026-11-10 UTC: Insufficient data
  • 2026-11-11 UTC: Insufficient data
  • 2026-11-12 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/8 days8,051 comparable games
ⓘ About this index
Custom date range
Reset
From around the web

Posts & updates

Gameplay, reactions and stories from the community.

No posts yet. Published news, reviews and community content will appear here.

About Bring Back the Lake

The lake has dried up, and only you can bring it back! Fill your jugs at the well, stack them high on your back and throw them into the empty lake. Every trip makes the water rise, and the valley wakes up around it: grass and flowers grow back, fish return, ducks arrive and villagers move in.

Spend your coins to build a second well, a workshop, a helper hut, windmill pumps, a fishing dock, a fish market, cottages and a fountain. Upgrade your backpack, jugs and running shoes, hire helpers to carry water for you, and catch fish (even rare golden ones) to sell at the market.

Fill the lake to 100% to restore the valley, then take the ferry to the next one. Travel from Willow Valley to Sunset Canyon, Pinewood Hollow, Frostpeak Basin, Lotus Bay and beyond, where every lake is bigger than the last.

Features:

Relaxing collect-and-fill gameplay with satisfying stacking and pouring

A living valley that changes as the lake fills: greenery, wildlife, rain and rainbows

10+ buildings to unlock and upgrades for you and your helpers

Fishing, golden fish and a fish market

Five themed valleys, then endless new lakes

Daily gifts, daily quests, treasure chests and a Golden Hour coin boost

Fun hats to collect

Progress saves automatically

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-14 to 2026-11-12 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-12 UTC. Missing values are not zero.
Source observations
1/8 observed dates in the ending 7-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-12 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-12. This is not the game’s release date.

Tap 3D Wood Block Away

mobileCrazyGamesCrazyGames
84.2
Tap 3D Wood Block Away: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 19 of 30 daily values available. Missing values are gaps, not zero.2026-10-25: 74.8 / 1002026-10-26: 73.3 / 1002026-10-27: 73.8 / 1002026-10-28: 73.7 / 1002026-10-29: 75.6 / 1002026-10-30: 75.2 / 1002026-10-31: 74.9 / 1002026-11-01: 74 / 1002026-11-02: 76.2 / 1002026-11-03: 85.5 / 1002026-11-04: 86.2 / 1002026-11-05: 85.2 / 1002026-11-06: 85.2 / 1002026-11-07: 86.8 / 1002026-11-08: 86.9 / 1002026-11-09: 86.4 / 1002026-11-10: 86.3 / 1002026-11-11: 83.7 / 1002026-11-12: 84.2 / 100

Idle Lumber Mill

mobileCrazyGamesCrazyGames
52.8
Idle Lumber Mill: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 19 of 30 daily values available. Missing values are gaps, not zero.2026-10-25: 15.8 / 1002026-10-26: 15.3 / 1002026-10-27: 14.9 / 1002026-10-28: 15.2 / 1002026-10-29: 18.5 / 1002026-10-30: 15.2 / 1002026-10-31: 15.6 / 1002026-11-01: 15.9 / 1002026-11-02: 15.9 / 1002026-11-03: 52.2 / 1002026-11-04: 52.1 / 1002026-11-05: 47.5 / 1002026-11-06: 53.3 / 1002026-11-07: 52.6 / 1002026-11-08: 52.8 / 1002026-11-09: 54.7 / 1002026-11-10: 53.1 / 1002026-11-11: 53.1 / 1002026-11-12: 52.8 / 100

Toximass

mobileCrazyGamesCrazyGames
98.2
Toximass: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 14 of 30 daily values available. Missing values are gaps, not zero.2026-10-30: 97.1 / 1002026-10-31: 96.5 / 1002026-11-01: 96.7 / 1002026-11-02: 97 / 1002026-11-03: 98.2 / 1002026-11-04: 98.3 / 1002026-11-05: 98.4 / 1002026-11-06: 98.3 / 1002026-11-07: 98.5 / 1002026-11-08: 98.5 / 1002026-11-09: 98.4 / 1002026-11-10: 98.4 / 1002026-11-11: 98.2 / 1002026-11-12: 98.2 / 100

Mine Idle Clicker

mobileCrazyGamesCrazyGames
88.2
Mine Idle Clicker: popularity over the last 30 days. Daily rolling 7-day vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-14: 63.9 / 1002026-10-15: 62.5 / 1002026-10-16: 60.3 / 1002026-10-17: 61.1 / 1002026-10-18: 60.4 / 1002026-10-19: 60.9 / 1002026-10-20: 69.5 / 1002026-10-21: 69.3 / 1002026-10-22: 68.6 / 1002026-10-23: 69 / 1002026-10-24: 67.7 / 1002026-10-25: 79.2 / 1002026-10-26: 79 / 1002026-10-27: 85.8 / 1002026-10-28: 87.3 / 1002026-10-29: 88.4 / 1002026-10-30: 89.2 / 1002026-10-31: 89.6 / 1002026-11-01: 90.2 / 1002026-11-02: 90.3 / 1002026-11-03: 91.8 / 1002026-11-04: 90.6 / 1002026-11-05: 89.3 / 1002026-11-06: 88.2 / 1002026-11-07: 89.2 / 1002026-11-08: 88.7 / 1002026-11-09: 88.5 / 1002026-11-10: 88.5 / 1002026-11-11: 87.8 / 1002026-11-12: 88.2 / 100

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.