

Popularity · relative index
Based on public voting signals, not player counts.
━ Popularity · index / 100 (left) · ▥ Estimated peak CCU · concurrent users (right)
Daily maxima, not averages or daily unique players. Periods use UTC; the last source period is incomplete. Historical zero-filled samples are ambiguous and shown as gaps. Values are approximate tiers. Bars at date-range edges may represent a partly visible full source period; the listed dates and tooltip identify the complete aggregation interval.
Latest snapshot: ≈ 25 online · 2026-10-29 17:30:00 UTC
Explore the Poki CCU table →CCU period data · dates and approximate peaks
- 2026-09-30 UTC: approximately 25 peak concurrent users
- 2026-10-01 UTC: approximately 25 peak concurrent users
- 2026-10-02 UTC: approximately 100 peak concurrent users
- 2026-10-03 UTC: approximately 100 peak concurrent users
- 2026-10-04 UTC: approximately 100 peak concurrent users
- 2026-10-05 UTC: approximately 25 peak concurrent users
- 2026-10-06 UTC: approximately 25 peak concurrent users
- 2026-10-07 UTC: approximately 25 peak concurrent users
- 2026-10-08 UTC: approximately 25 peak concurrent users
- 2026-10-09 UTC: approximately 100 peak concurrent users
- 2026-10-10 UTC: approximately 100 peak concurrent users
- 2026-10-11 UTC: approximately 100 peak concurrent users
- 2026-10-12 UTC: approximately 25 peak concurrent users
- 2026-10-13 UTC: approximately 25 peak concurrent users
- 2026-10-14 UTC: approximately 25 peak concurrent users
- 2026-10-15 UTC: approximately 25 peak concurrent users
- 2026-10-16 UTC: approximately 25 peak concurrent users
- 2026-10-17 UTC: approximately 25 peak concurrent users
- 2026-10-18 UTC: approximately 25 peak concurrent users
- 2026-10-19 UTC: approximately 25 peak concurrent users
- 2026-10-20 UTC: approximately 25 peak concurrent users
- 2026-10-21 UTC: approximately 25 peak concurrent users
- 2026-10-22 UTC: approximately 25 peak concurrent users
- 2026-10-23 UTC: approximately 25 peak concurrent users
- 2026-10-24 UTC: approximately 25 peak concurrent users
- 2026-10-25 UTC: approximately 25 peak concurrent users
- 2026-10-26 UTC: approximately 25 peak concurrent users
- 2026-10-27 UTC: approximately 25 peak concurrent users
- 2026-10-28 UTC: approximately 100 peak concurrent users
- 2026-10-29 UTC: approximately 25 peak concurrent users (partial period)
Popularity data · dates and index values
- 2026-09-30 UTC: Insufficient data
- 2026-10-01 UTC: Insufficient data
- 2026-10-02 UTC: Insufficient data
- 2026-10-03 UTC: Insufficient data
- 2026-10-04 UTC: Insufficient data
- 2026-10-05 UTC: Insufficient data
- 2026-10-06 UTC: Insufficient data
- 2026-10-07 UTC: Insufficient data
- 2026-10-08 UTC: Insufficient data
- 2026-10-09 UTC: Insufficient data
- 2026-10-10 UTC: Insufficient data
- 2026-10-11 UTC: Insufficient data
- 2026-10-12 UTC: Insufficient data
- 2026-10-13 UTC: Insufficient data
- 2026-10-14 UTC: Insufficient data
- 2026-10-15 UTC: Insufficient data
- 2026-10-16 UTC: Insufficient data
- 2026-10-17 UTC: Insufficient data
- 2026-10-18 UTC: Insufficient data
- 2026-10-19 UTC: Insufficient data
- 2026-10-20 UTC: Insufficient data
- 2026-10-21 UTC: Insufficient data
- 2026-10-22 UTC: Insufficient data
- 2026-10-23 UTC: Insufficient data
- 2026-10-24 UTC: Insufficient data
- 2026-10-25 UTC: Insufficient data
- 2026-10-26 UTC: Insufficient data
- 2026-10-27 UTC: Insufficient data
- 2026-10-28 UTC: Insufficient data
- 2026-10-29 UTC: Insufficient data
N New label observed
The recorded Poki feed provides new-label observations only; hot and staff-picked observations are not available from this source.
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
No recorded label observations in this range. This does not prove that the game was never listed.
Custom date range
About Zeepkist: Crash 2D
Zeepkist: Crash 2D is a funny car game where your mission is to create the most spectacular crashes with your Zeepkist to achieve high scores! Starting with your chosen pose, release your Zeepkist with maximum power and maneuver your character left and right at the right time before launching them. This Yeet action results in ultimate damage! The more chaos you cause, the more coins you'll earn. Spend your earnings on different cars, accessories, and obstacles to put on the road. you can also use the coins to unlock numerous maps in the game. Can you crash every Zeepkist you have?
How to play Zeepkist: Crash 2D?
Click the Zeepkist and Pose buttons to choose your car and pose. Use the Edit feature to add road obstacles. Hold and release the Power button to boost your Zeepkist. Choose the Left or Right button to move your character accordingly. Click Yeet to launch your character. You can also customize your character's hat or color!
Who created Zeepkist: Crash 2D?
Zeepkist: Crash 2D is created by Steelpan Interactive. This is their first game on Poki!
How can I play Zeepkist: Crash 2D for free?
You can play Zeepkist: Crash 2D for free on Poki.
Can I play Zeepkist: Crash 2D on mobile devices and desktop?
Zeepkist: Crash 2D can be played on your computer and mobile devices like phones and tablets.
Description from poki.com ↗
Studio · Steelpan Interactive
View studio →Explore similar ideas
See all Poki games →
Hole.io

Subway Surfers
Aquapark.io
Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.