Popularity · relative index

Based on public voting signals, not player counts.

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━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 3/31 days44 comparable games
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About Reel Deep

Reel Deep is an arcade game where you are a fishing hook in search of a treasure chest. Upgrade to reach the bottom!

How to Play

On the way down your hook will collect everything it touches. Once the hook is full, you will start going back up and out from the water.

On the way up, anything you touch will knock off things you already get! Whatever gets out from the sea will be sold and you will get some money.

Use the money to buy upgrades in the shop.

Win the game by retrieving the treasure chest at the bottom of the sea.

Hints

The deeper you go, the harder it is to come back up with your loot. Buy some upgrades before going too deep.

Fish only start chasing you if you're in front of them.

Your progress is saved, come back later if you need a break.

The clownfish are from Dark Souls.

Release Date

June 2022

Developer

Reel Deep was developed by Max Bize Games.

Platform

Web browser

Description from www.crazygames.com ↗

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All Out

mobileCrazyGamesCrazyGames
Popularity100No net change
All Out: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 97.2 / 1002026-10-06: 97.2 / 1002026-10-07: 97.2 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 100 / 1002026-10-21: 97.3 / 1002026-10-22: 97.4 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

Blast Miner

mobileCrazyGamesCrazyGames
Popularity93Rising
Blast Miner: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 88.6 / 1002026-10-01: 88.6 / 1002026-10-02: 88.6 / 1002026-10-03: 88.9 / 1002026-10-04: 88.9 / 1002026-10-05: 88.9 / 1002026-10-06: 88.9 / 1002026-10-07: 88.9 / 1002026-10-08: 88.9 / 1002026-10-09: 88.9 / 1002026-10-10: 88.9 / 1002026-10-11: 88.9 / 1002026-10-12: 91.7 / 1002026-10-13: 91.7 / 1002026-10-14: 91.7 / 1002026-10-15: 91.9 / 1002026-10-16: 91.9 / 1002026-10-17: 91.9 / 1002026-10-18: 91.9 / 1002026-10-19: 91.9 / 1002026-10-20: 91.9 / 1002026-10-21: 91.9 / 1002026-10-22: 92.3 / 1002026-10-23: 92.3 / 1002026-10-24: 92.5 / 1002026-10-25: 90.5 / 1002026-10-26: 90.7 / 1002026-10-27: 90.7 / 1002026-10-28: 93 / 1002026-10-29: 93 / 100

Base Defence

horde-survivalCrazyGamesCrazyGames
Popularity88Rising
Base Defence: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 85.7 / 1002026-10-01: 85.7 / 1002026-10-02: 85.7 / 1002026-10-03: 86.1 / 1002026-10-04: 86.1 / 1002026-10-05: 86.1 / 1002026-10-06: 86.1 / 1002026-10-07: 86.1 / 1002026-10-08: 86.1 / 1002026-10-09: 86.1 / 1002026-10-10: 86.1 / 1002026-10-11: 86.1 / 1002026-10-12: 86.1 / 1002026-10-13: 86.1 / 1002026-10-14: 88.9 / 1002026-10-15: 89.2 / 1002026-10-16: 89.2 / 1002026-10-17: 89.2 / 1002026-10-18: 89.2 / 1002026-10-19: 89.2 / 1002026-10-20: 89.2 / 1002026-10-21: 89.2 / 1002026-10-22: 89.7 / 1002026-10-23: 89.7 / 1002026-10-24: 90 / 1002026-10-25: 88.1 / 1002026-10-26: 88.4 / 1002026-10-27: 88.4 / 1002026-10-28: 88.4 / 1002026-10-29: 88.4 / 100

456 Challenge: Survival master

mobileCrazyGamesCrazyGames
Popularity81Rising
456 Challenge: Survival master: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 80 / 1002026-10-01: 80 / 1002026-10-02: 80 / 1002026-10-03: 80.6 / 1002026-10-04: 80.6 / 1002026-10-05: 80.6 / 1002026-10-06: 80.6 / 1002026-10-07: 80.6 / 1002026-10-08: 80.6 / 1002026-10-09: 80.6 / 1002026-10-10: 80.6 / 1002026-10-11: 80.6 / 1002026-10-12: 80.6 / 1002026-10-13: 77.8 / 1002026-10-14: 77.8 / 1002026-10-15: 78.4 / 1002026-10-16: 78.4 / 1002026-10-17: 78.4 / 1002026-10-18: 78.4 / 1002026-10-19: 78.4 / 1002026-10-20: 78.4 / 1002026-10-21: 78.4 / 1002026-10-22: 79.5 / 1002026-10-23: 79.5 / 1002026-10-24: 80 / 1002026-10-25: 81 / 1002026-10-26: 81.4 / 1002026-10-27: 81.4 / 1002026-10-28: 81.4 / 1002026-10-29: 81.4 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.