Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-22 UTC · New label observed · crazygames-apiN2026-10-23 UTC · New label observed · crazygames-apiN2026-10-24 UTC · New label observed · crazygames-apiN2026-10-25 UTC · New label observed · crazygames-apiN2026-10-26 UTC · New label observed · crazygames-apiN2026-10-27 UTC · New label observed · crazygames-apiN2026-10-28 UTC · New label observed · crazygames-apiN2026-10-29 UTC · New label observed · crazygames-apiN2026-09-302026-10-29

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

8 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 8/31 days94 comparable games
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About Drive Devil

Drive Devil is a physics driving game with a mean streak. Every stage looks harmless until it betrays you: a bridge folds away under your wheels, spikes shoot up the moment you arrive, gravity flips upside down, your pedals get swapped, and sometimes the finish line simply drives away.

Every trap is fair. Nothing is random, so on your next try you know what is coming and can outsmart it. Restarts are instant, stages are short, and “just one more try” quickly turns into an hour.

Features

8 worlds with 40 handmade stages: Driving School, Bridges, The Goal Lies, Spike Road, Gravity, Swapped, Machine Hall and the Devil’s Finale

A secret ninth world, the Devil’s Basement, for players who find all 8 hidden keys

Loops, springs, seesaws, conveyor belts, saws, magnets and wrecking balls

Two trucks: the nimble Devil Truck and the heavy Monster Truck

Gold times, hidden keys, 24 awards and unlockable truck skins

Race mode: beat three rival drivers on the hardest tracks and climb the ranks

Local 2-player split-screen duel with sabotage buttons

Plays smoothly on desktop, phones and tablets

Hold the gas, flip in mid-air, land on all four wheels and survive the devil’s road.

Description from www.crazygames.com ↗

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Bouncemasters

mobileCrazyGamesCrazyGames
Popularity100Rising
Bouncemasters: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 92.5 / 1002026-10-01: 92.5 / 1002026-10-02: 92.5 / 1002026-10-03: 92.6 / 1002026-10-04: 92.6 / 1002026-10-05: 91.5 / 1002026-10-06: 91.5 / 1002026-10-07: 91.5 / 1002026-10-08: 92.7 / 1002026-10-09: 94 / 1002026-10-10: 95.2 / 1002026-10-11: 95.2 / 1002026-10-12: 95.2 / 1002026-10-13: 95.2 / 1002026-10-14: 97.6 / 1002026-10-15: 97.6 / 1002026-10-16: 97.6 / 1002026-10-17: 97.6 / 1002026-10-18: 97.6 / 1002026-10-19: 97.6 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

Blombo.io

dress-upCrazyGamesCrazyGames
Popularity99Rising
Blombo.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 97.5 / 1002026-10-01: 97.5 / 1002026-10-02: 97.5 / 1002026-10-03: 97.5 / 1002026-10-04: 97.5 / 1002026-10-05: 96.3 / 1002026-10-06: 96.3 / 1002026-10-07: 96.3 / 1002026-10-08: 96.3 / 1002026-10-09: 96.4 / 1002026-10-10: 96.4 / 1002026-10-11: 96.4 / 1002026-10-12: 96.4 / 1002026-10-13: 96.4 / 1002026-10-14: 95.2 / 1002026-10-15: 95.2 / 1002026-10-16: 95.2 / 1002026-10-17: 96.4 / 1002026-10-18: 96.4 / 1002026-10-19: 96.5 / 1002026-10-20: 96.5 / 1002026-10-21: 96.5 / 1002026-10-22: 96.6 / 1002026-10-23: 97.7 / 1002026-10-24: 97.8 / 1002026-10-25: 97.8 / 1002026-10-26: 97.8 / 1002026-10-27: 98.9 / 1002026-10-28: 98.9 / 1002026-10-29: 98.9 / 100

Case Simulator: Cars

mobileCrazyGamesCrazyGames
Popularity98Rising
Case Simulator: Cars: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 96.3 / 1002026-10-01: 96.3 / 1002026-10-02: 96.3 / 1002026-10-03: 96.3 / 1002026-10-04: 96.3 / 1002026-10-05: 95.1 / 1002026-10-06: 95.1 / 1002026-10-07: 95.1 / 1002026-10-08: 95.1 / 1002026-10-09: 95.2 / 1002026-10-10: 94 / 1002026-10-11: 94 / 1002026-10-12: 94 / 1002026-10-13: 94 / 1002026-10-14: 94 / 1002026-10-15: 94 / 1002026-10-16: 94 / 1002026-10-17: 94 / 1002026-10-18: 94 / 1002026-10-19: 95.3 / 1002026-10-20: 95.3 / 1002026-10-21: 95.3 / 1002026-10-22: 95.4 / 1002026-10-23: 95.4 / 1002026-10-24: 96.6 / 1002026-10-25: 96.7 / 1002026-10-26: 96.7 / 1002026-10-27: 96.7 / 1002026-10-28: 96.7 / 1002026-10-29: 97.8 / 100

Bus Simulator: EVO

mobileCrazyGamesCrazyGames
Popularity97Falling
Bus Simulator: EVO: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 98.8 / 1002026-10-06: 98.8 / 1002026-10-07: 98.8 / 1002026-10-08: 98.8 / 1002026-10-09: 98.8 / 1002026-10-10: 98.8 / 1002026-10-11: 98.8 / 1002026-10-12: 98.8 / 1002026-10-13: 98.8 / 1002026-10-14: 98.8 / 1002026-10-15: 98.8 / 1002026-10-16: 98.8 / 1002026-10-17: 98.8 / 1002026-10-18: 98.8 / 1002026-10-19: 98.8 / 1002026-10-20: 98.8 / 1002026-10-21: 98.8 / 1002026-10-22: 98.9 / 1002026-10-23: 98.9 / 1002026-10-24: 98.9 / 1002026-10-25: 98.9 / 1002026-10-26: 98.9 / 1002026-10-27: 97.8 / 1002026-10-28: 97.8 / 1002026-10-29: 96.8 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.