Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-11-04 UTC · New label observed · crazygames-apiN2026-10-062026-11-04

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days296 comparable games
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About Idle Resistance Demo

Rustvalis has fallen to the AI clankers, and it's up to you to take it back. Command the Resistance, a squad of magic-wielding gunners with turrets big enough to do something about it.

Pick your gunners, take control of your defenses, and shoot your way through wave after wave of mechanical enemies. Optimize your team by combining high synergy gunners and turrets. Play idle or aim with your mouse, open fire, and keep the enemy from breaking through.

Take Control of the Fight

Combat is simple to pick up and immediately active. Aim, shoot, and focus your fire as enemies pour onto the battlefield. Your gunner fights right alongside your turrets, so you're always in the thick of it.

Build Your Defenses

Unlock new turrets and upgrade your old ones until nothing gets past you. Decide where to invest your resources and build a defense that can survive increasingly dangerous enemies.

Build Your Squad

Recruit new gunners to unlock new ways to fight. The bigger your roster, the more ways there are to break through to a higher wave.

Plan Your Upgrades

Push deeper into a massive skill tree and choose upgrades that shape how you fight. Stronger gunners, deadlier weapons, more powerful defenses. You'll need all of it.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-06 to 2026-11-04 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-04 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-04 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-04. This is not the game’s release date.

REDLINE: Idle Front

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
REDLINE: Idle Front: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Crazy Parkour

sandboxCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Crazy Parkour: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Robovac: Satisfaction Co.

growCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Robovac: Satisfaction Co.: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Crazy Roll 3D

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Crazy Roll 3D: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.