Tile Clash

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Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
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━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 12/31 days94 comparable games
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About Tile Clash

Tile Clash turns the classic arrowword puzzle into a duel. The clues live inside the grid and every arrow shows where the answer goes. You and your rival share the board and take turns with five letter tiles each: drag a tile to the square where it belongs. A correct letter scores its value, completing a word adds a bonus and using all five tiles in one turn scores even more, but a wrong letter costs points and ends your turn.

Challenge ten rivals with their own style across 300 boards in 30 chapters, and come back every day for a new daily board (a different one every day of the year). Your match is saved after every move, so you can close the game and resume exactly where you left off.

Features

Drag and drop letters onto the board, or tap a tile and then its square

Clue duels against 10 AI rivals that play like people (they know some words, miss others and sometimes guess wrong)

300 campaign boards in 30 chapters, with stars to earn on every board

A new daily board every day, with a streak

Match in progress saved automatically: resume any time

English and Spanish, with their own word lists and clues

Plays with mouse or touch: landscape layout on desktop, portrait on phones

Description from www.crazygames.com ↗

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Bouncemasters: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 92.5 / 1002026-10-01: 92.5 / 1002026-10-02: 92.5 / 1002026-10-03: 92.6 / 1002026-10-04: 92.6 / 1002026-10-05: 91.5 / 1002026-10-06: 91.5 / 1002026-10-07: 91.5 / 1002026-10-08: 92.7 / 1002026-10-09: 94 / 1002026-10-10: 95.2 / 1002026-10-11: 95.2 / 1002026-10-12: 95.2 / 1002026-10-13: 95.2 / 1002026-10-14: 97.6 / 1002026-10-15: 97.6 / 1002026-10-16: 97.6 / 1002026-10-17: 97.6 / 1002026-10-18: 97.6 / 1002026-10-19: 97.6 / 1002026-10-20: 100 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

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Bus Simulator: EVO: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 98.8 / 1002026-10-06: 98.8 / 1002026-10-07: 98.8 / 1002026-10-08: 98.8 / 1002026-10-09: 98.8 / 1002026-10-10: 98.8 / 1002026-10-11: 98.8 / 1002026-10-12: 98.8 / 1002026-10-13: 98.8 / 1002026-10-14: 98.8 / 1002026-10-15: 98.8 / 1002026-10-16: 98.8 / 1002026-10-17: 98.8 / 1002026-10-18: 98.8 / 1002026-10-19: 98.8 / 1002026-10-20: 98.8 / 1002026-10-21: 98.8 / 1002026-10-22: 98.9 / 1002026-10-23: 98.9 / 1002026-10-24: 98.9 / 1002026-10-25: 98.9 / 1002026-10-26: 98.9 / 1002026-10-27: 97.8 / 1002026-10-28: 97.8 / 1002026-10-29: 96.8 / 100

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