

Popularity · relative index
Based on public voting signals, not player counts.
━ Popularity · index / 100 (left)
Popularity data · dates and index values
- 2026-08-01 UTC: Insufficient data
- 2026-08-02 UTC: Insufficient data
- 2026-08-03 UTC: Insufficient data
- 2026-08-04 UTC: Insufficient data
- 2026-08-05 UTC: Insufficient data
- 2026-08-06 UTC: Insufficient data
- 2026-08-07 UTC: Insufficient data
- 2026-08-08 UTC: Insufficient data
- 2026-08-09 UTC: Insufficient data
- 2026-08-10 UTC: Insufficient data
- 2026-08-11 UTC: Insufficient data
- 2026-08-12 UTC: Insufficient data
- 2026-08-13 UTC: Insufficient data
- 2026-08-14 UTC: Insufficient data
- 2026-08-15 UTC: Insufficient data
- 2026-08-16 UTC: Insufficient data
- 2026-08-17 UTC: Insufficient data
- 2026-08-18 UTC: Insufficient data
- 2026-08-19 UTC: Insufficient data
- 2026-08-20 UTC: Insufficient data
- 2026-08-21 UTC: Insufficient data
- 2026-08-22 UTC: Insufficient data
- 2026-08-23 UTC: Insufficient data
- 2026-08-24 UTC: Insufficient data
- 2026-08-25 UTC: Insufficient data
- 2026-08-26 UTC: Insufficient data
- 2026-08-27 UTC: Insufficient data
- 2026-08-28 UTC: Insufficient data
- 2026-08-29 UTC: Insufficient data
- 2026-08-30 UTC: Insufficient data
- 2026-08-31 UTC: Insufficient data
- 2026-09-01 UTC: Insufficient data
- 2026-09-02 UTC: Insufficient data
- 2026-09-03 UTC: Insufficient data
- 2026-09-04 UTC: Insufficient data
- 2026-09-05 UTC: Insufficient data
- 2026-09-06 UTC: Insufficient data
- 2026-09-07 UTC: Insufficient data
- 2026-09-08 UTC: Insufficient data
- 2026-09-09 UTC: Insufficient data
- 2026-09-10 UTC: Insufficient data
- 2026-09-11 UTC: Insufficient data
- 2026-09-12 UTC: Insufficient data
- 2026-09-13 UTC: Insufficient data
- 2026-09-14 UTC: Insufficient data
- 2026-09-15 UTC: Insufficient data
- 2026-09-16 UTC: Insufficient data
- 2026-09-17 UTC: Insufficient data
- 2026-09-18 UTC: Insufficient data
- 2026-09-19 UTC: Insufficient data
- 2026-09-20 UTC: Insufficient data
- 2026-09-21 UTC: Insufficient data
- 2026-09-22 UTC: Insufficient data
- 2026-09-23 UTC: Insufficient data
- 2026-09-24 UTC: Insufficient data
- 2026-09-25 UTC: Insufficient data
- 2026-09-26 UTC: Insufficient data
- 2026-09-27 UTC: Insufficient data
- 2026-09-28 UTC: Insufficient data
- 2026-09-29 UTC: Insufficient data
- 2026-09-30 UTC: Insufficient data
- 2026-10-01 UTC: Insufficient data
- 2026-10-02 UTC: Insufficient data
- 2026-10-03 UTC: Insufficient data
- 2026-10-04 UTC: Insufficient data
- 2026-10-05 UTC: Insufficient data
- 2026-10-06 UTC: Insufficient data
- 2026-10-07 UTC: Insufficient data
- 2026-10-08 UTC: Insufficient data
- 2026-10-09 UTC: Insufficient data
- 2026-10-10 UTC: Insufficient data
- 2026-10-11 UTC: Insufficient data
- 2026-10-12 UTC: Insufficient data
- 2026-10-13 UTC: Insufficient data
- 2026-10-14 UTC: Insufficient data
- 2026-10-15 UTC: Insufficient data
- 2026-10-16 UTC: Insufficient data
- 2026-10-17 UTC: Insufficient data
- 2026-10-18 UTC: Insufficient data
- 2026-10-19 UTC: Insufficient data
- 2026-10-20 UTC: Insufficient data
- 2026-10-21 UTC: Insufficient data
- 2026-10-22 UTC: Insufficient data
- 2026-10-23 UTC: Insufficient data
- 2026-10-24 UTC: Insufficient data
- 2026-10-25 UTC: Insufficient data
- 2026-10-26 UTC: Insufficient data
- 2026-10-27 UTC: Insufficient data
- 2026-10-28 UTC: Insufficient data
- 2026-10-29 UTC: Insufficient data
N New label observedH Hot label observedS Staff-picked label observed
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
No recorded label observations in this range. This does not prove that the game was never listed.
Custom date range
About Stone Skipper: Idle Waters
Train hard, throw far, skip forever! Stone Skipper: Idle Waters is an idle clicker meets arcade racer: pump your biceps on the dock, launch a stone at supersonic speed and steer it across huge lakes to cash in.
Tap to train and build Strength with every rep, then walk to the edge and hold to charge the tension meter. Release in the golden zone for a PERFECT throw with a blazing trail. Once your stone hits the water, you're in control: steer left and right to grab lines of cash and coin bags, dive into floating cannons for a massive CANNON BLAST, bounce off mines, ride whirlpools for an extra bounce, jump ramps and soar on geysers, and dodge the logs and rocks with eyes. The farther you go, the more every coin is worth.
Every water contact uses one bounce. Cross the FINISH arch at the end of a lake to earn a huge bonus and unlock the next one, from Block Meadow to the Arctic Glacier, the Sweet Lagoon, the Volcanic Gorge, the Neon Synth Ocean and the Infinite Abyss.
How to Play
Tap TRAIN (or anywhere on the dock) to curl the dumbbell and build Strength.
Press THROW, then hold and release in the golden zone for a PERFECT throw.
Steer the stone to collect cash and hit cannons, mines, whirlpools, ramps and geysers.
Spend your earnings on better stones, heavier dumbbells and auto trainers.
Cross the FINISH arch to unlock the next lake and go even farther.
Features
Satisfying clicker training with a real biceps pump
Timing-based throws with a PERFECT zone
Fast arcade steering across the water with cannons, mines, whirlpools, ramps and geysers
14 stones with unique perks, from Slate to Ducky and Rainbow
5 dumbbells and 5 auto trainers that keep building Strength for you
6 huge lakes, from Block Meadow to the Infinite Abyss, with over 100,000 m to conquer
Distance-based rewards: coins are worth more the farther you skip
Progress saved to your CrazyGames account
Plays great on mobile and on desktop
Description from www.crazygames.com ↗
Explore similar ideas
See all CrazyGames games →
Battle Brigade
+1 Brick Escape

+1 Speed Keyboard Lucky Escape
Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.