Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-08-012026-10-29

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-08-01 UTC: Insufficient data
  • 2026-08-02 UTC: Insufficient data
  • 2026-08-03 UTC: Insufficient data
  • 2026-08-04 UTC: Insufficient data
  • 2026-08-05 UTC: Insufficient data
  • 2026-08-06 UTC: Insufficient data
  • 2026-08-07 UTC: Insufficient data
  • 2026-08-08 UTC: Insufficient data
  • 2026-08-09 UTC: Insufficient data
  • 2026-08-10 UTC: Insufficient data
  • 2026-08-11 UTC: Insufficient data
  • 2026-08-12 UTC: Insufficient data
  • 2026-08-13 UTC: Insufficient data
  • 2026-08-14 UTC: Insufficient data
  • 2026-08-15 UTC: Insufficient data
  • 2026-08-16 UTC: Insufficient data
  • 2026-08-17 UTC: Insufficient data
  • 2026-08-18 UTC: Insufficient data
  • 2026-08-19 UTC: Insufficient data
  • 2026-08-20 UTC: Insufficient data
  • 2026-08-21 UTC: Insufficient data
  • 2026-08-22 UTC: Insufficient data
  • 2026-08-23 UTC: Insufficient data
  • 2026-08-24 UTC: Insufficient data
  • 2026-08-25 UTC: Insufficient data
  • 2026-08-26 UTC: Insufficient data
  • 2026-08-27 UTC: Insufficient data
  • 2026-08-28 UTC: Insufficient data
  • 2026-08-29 UTC: Insufficient data
  • 2026-08-30 UTC: Insufficient data
  • 2026-08-31 UTC: Insufficient data
  • 2026-09-01 UTC: Insufficient data
  • 2026-09-02 UTC: Insufficient data
  • 2026-09-03 UTC: Insufficient data
  • 2026-09-04 UTC: Insufficient data
  • 2026-09-05 UTC: Insufficient data
  • 2026-09-06 UTC: Insufficient data
  • 2026-09-07 UTC: Insufficient data
  • 2026-09-08 UTC: Insufficient data
  • 2026-09-09 UTC: Insufficient data
  • 2026-09-10 UTC: Insufficient data
  • 2026-09-11 UTC: Insufficient data
  • 2026-09-12 UTC: Insufficient data
  • 2026-09-13 UTC: Insufficient data
  • 2026-09-14 UTC: Insufficient data
  • 2026-09-15 UTC: Insufficient data
  • 2026-09-16 UTC: Insufficient data
  • 2026-09-17 UTC: Insufficient data
  • 2026-09-18 UTC: Insufficient data
  • 2026-09-19 UTC: Insufficient data
  • 2026-09-20 UTC: Insufficient data
  • 2026-09-21 UTC: Insufficient data
  • 2026-09-22 UTC: Insufficient data
  • 2026-09-23 UTC: Insufficient data
  • 2026-09-24 UTC: Insufficient data
  • 2026-09-25 UTC: Insufficient data
  • 2026-09-26 UTC: Insufficient data
  • 2026-09-27 UTC: Insufficient data
  • 2026-09-28 UTC: Insufficient data
  • 2026-09-29 UTC: Insufficient data
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 12/31 days41 comparable games
ⓘ About this index
Custom date range
Reset

About Advent NEON

Advent NEON is a fast-paced hyperactive 2D action platformer that is inspired by classic titles, like Sonic.

Punch robot cops while double-dashing and combo-ing them at lightspeed. When do you think they've got the drop on you? Dash through them to freeze time, run circles around them, and wind up a satisfying counterattack!

Once you hit 100% of your power, transform and show everyone how unstoppable you truly are.AdventNEON's got a focus on vibrancy, responsiveness, and freedom. You have got simple, tight (and remappable) inputs, fluid and versatile movement options, and extremely fast combat to allow you to jump around and beat down as you want. My goal is for the game itself to be so fun that you would be willing to open it up and have fun any time you want.

It takes a ton of inspiration from all the games and characters I enjoyed growing up, so you might notice some of that here.

You're put into the shoes of Neon, a special android with the ability to harness Resonance energy and rapidly scale in power. The harder the beatdown Neon dishes out, the stronger they become, until they are a nigh-unstoppable snowball of devastation. The catch? Neon can't maintain this power when getting hit, nor can they take a lot of hits in general. Neon is incredibly fast and powerful, but can only maintain that extreme potential when they're avoiding damage and continuously dishing it out.

If you can fully maintain the flow of Resonance though, you will transform, and be able to let loose 100% of your power! Become faster, stronger, brighter, meaner, and greener as everything in your path struggles to keep pace with you in this form.

Like Celeste? You can use its dash twice. Go nuts. Avoid everything. Counterattack through your enemies. Hack, and wavedash jump cancel™ if you want.

Enjoy platform fighters? Neon's got a fully fleshed-out directional move set, along with the ability to send enemies offscreen to KO them with a satisfying explosion.

Combat lets you cancel virtually everything into everything else. Make your own combos. Hit, stun, and run. Start up that combo with a dash. Unleash a barrage of punches and stop time like it's a [redacted] reference. Take out enemies with repeated dashes. Teleport behind the enemy and end them with a powerful Break attack!

You don't need to remember any optimal combo routes or buttons; just hit and don't get hit and you will win regardless of your playstyle!

Release Date

The game was initially released in August 2019 and has been continuously updated ever since.

Version

This is a demo version of the game.

Developer

AdventNEON is made by CryoGX (Larry Boyd).

Platforms

Web browser

Steam

Description from www.crazygames.com ↗

Explore similar ideas

See all CrazyGames games →

All Out

mobileCrazyGamesCrazyGames
Popularity100No net change
All Out: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 100 / 1002026-10-01: 100 / 1002026-10-02: 100 / 1002026-10-03: 100 / 1002026-10-04: 100 / 1002026-10-05: 97 / 1002026-10-06: 97 / 1002026-10-07: 97 / 1002026-10-08: 100 / 1002026-10-09: 100 / 1002026-10-10: 100 / 1002026-10-11: 100 / 1002026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 100 / 1002026-10-17: 100 / 1002026-10-18: 100 / 1002026-10-19: 100 / 1002026-10-20: 100 / 1002026-10-21: 97.1 / 1002026-10-22: 97.2 / 1002026-10-23: 100 / 1002026-10-24: 100 / 1002026-10-25: 100 / 1002026-10-26: 100 / 1002026-10-27: 100 / 1002026-10-28: 100 / 1002026-10-29: 100 / 100

Battle Brigade

armyCrazyGamesCrazyGames
Popularity98Rising
Battle Brigade: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 90.6 / 1002026-10-01: 90.6 / 1002026-10-02: 90.6 / 1002026-10-03: 93.9 / 1002026-10-04: 93.9 / 1002026-10-05: 93.9 / 1002026-10-06: 93.9 / 1002026-10-07: 93.9 / 1002026-10-08: 93.9 / 1002026-10-09: 93.9 / 1002026-10-10: 97 / 1002026-10-11: 97 / 1002026-10-12: 97 / 1002026-10-13: 97 / 1002026-10-14: 97 / 1002026-10-15: 97.1 / 1002026-10-16: 97.1 / 1002026-10-17: 97.1 / 1002026-10-18: 97.1 / 1002026-10-19: 97.1 / 1002026-10-20: 97.1 / 1002026-10-21: 100 / 1002026-10-22: 100 / 1002026-10-23: 97.2 / 1002026-10-24: 97.3 / 1002026-10-25: 97.4 / 1002026-10-26: 97.5 / 1002026-10-27: 97.5 / 1002026-10-28: 97.5 / 1002026-10-29: 97.5 / 100

Base Defence

horde-survivalCrazyGamesCrazyGames
Popularity90Rising
Base Defence: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 87.5 / 1002026-10-01: 87.5 / 1002026-10-02: 87.5 / 1002026-10-03: 87.9 / 1002026-10-04: 87.9 / 1002026-10-05: 87.9 / 1002026-10-06: 87.9 / 1002026-10-07: 87.9 / 1002026-10-08: 87.9 / 1002026-10-09: 87.9 / 1002026-10-10: 87.9 / 1002026-10-11: 87.9 / 1002026-10-12: 87.9 / 1002026-10-13: 87.9 / 1002026-10-14: 90.9 / 1002026-10-15: 91.2 / 1002026-10-16: 91.2 / 1002026-10-17: 91.2 / 1002026-10-18: 91.2 / 1002026-10-19: 91.2 / 1002026-10-20: 91.2 / 1002026-10-21: 91.2 / 1002026-10-22: 91.7 / 1002026-10-23: 91.7 / 1002026-10-24: 91.9 / 1002026-10-25: 89.7 / 1002026-10-26: 90 / 1002026-10-27: 90 / 1002026-10-28: 90 / 1002026-10-29: 90 / 100

Armored Robot

mobileCrazyGamesCrazyGames
Popularity88Falling
Armored Robot: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 96.9 / 1002026-10-01: 96.9 / 1002026-10-02: 96.9 / 1002026-10-03: 97 / 1002026-10-04: 97 / 1002026-10-05: 100 / 1002026-10-06: 100 / 1002026-10-07: 100 / 1002026-10-08: 97 / 1002026-10-09: 97 / 1002026-10-10: 93.9 / 1002026-10-11: 90.9 / 1002026-10-12: 90.9 / 1002026-10-13: 90.9 / 1002026-10-14: 87.9 / 1002026-10-15: 88.2 / 1002026-10-16: 88.2 / 1002026-10-17: 88.2 / 1002026-10-18: 88.2 / 1002026-10-19: 88.2 / 1002026-10-20: 88.2 / 1002026-10-21: 88.2 / 1002026-10-22: 88.9 / 1002026-10-23: 88.9 / 1002026-10-24: 89.2 / 1002026-10-25: 87.2 / 1002026-10-26: 87.5 / 1002026-10-27: 87.5 / 1002026-10-28: 87.5 / 1002026-10-29: 87.5 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.