Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-11-06 UTC · New label observed · crazygames-apiN2026-10-082026-11-06

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days590 comparable games
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About BREACH

Something got out of a lab. The city fell in a day. Now your squad follows the radio from the burning downtown to the mountain lab where it all began, carrying the one thing that matters: the search for the cure.

BREACH is a wave-based first-person shooter where the map is part of the fight. Every wall, floor, and rooftop is made of destructible voxels. Zombies chew through the cheapest wall to reach you, buildings collapse when they lose their support, and a well-placed grenade opens a new way in or out. Spend your scrap to rebuild barricades between waves, and decide where the horde will break through.

Co-op for up to 8 players. Create a room, share the invite link, and fight together. Bots fill the empty slots, so you can also play solo.

Mutant bosses. Each map ends with a boss that has its own weak points and attacks: the Stalker, the Demolisher, the Matriarch, the Alpha Hunter, and the Abomination.

4 Classes. Sniper, Defender, Attacker, and Medic, each with its own weapons, two abilities, and a grenade. Unlock new weapons and skins as you level up.

Six chapters of a story. City, Suburb, Industrial, Ruins, Canyon, and Lab: from day 1 of the outbreak to the origin of the infection, with radio messages between waves.

Casual PvP. When you want a break from the horde, try Deathmatch or Team Deathmatch, with zombies still roaming the arena.

Also: the Escape mode (find the keycard, start the generator, call the rescue), a night cycle, team voice callouts, ping wheel, and in-room text chat.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-08 to 2026-11-06 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-06 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-06 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-06. This is not the game’s release date.

Arena

scratchCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Arena: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Sandwich Rush Serve and Grow

mobileCrazyGamesCrazyGames
CrazyGames index30.9Falling
Sandwich Rush Serve and Grow: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-10-08: 36.3 / 1002026-10-09: 35.7 / 1002026-10-10: 35.9 / 1002026-10-11: 35.6 / 1002026-10-12: 35.8 / 1002026-10-13: 35.6 / 1002026-10-14: 35.8 / 1002026-10-15: 35.2 / 1002026-10-16: 34.6 / 1002026-10-17: 34.6 / 1002026-10-18: 34.7 / 1002026-10-19: 34.4 / 1002026-10-20: 35 / 1002026-10-21: 34.4 / 1002026-10-22: 33.4 / 1002026-10-23: 33.4 / 1002026-10-24: 32.2 / 1002026-10-25: 31.9 / 1002026-10-26: 32.3 / 1002026-10-27: 32 / 1002026-10-28: 32.1 / 1002026-10-29: 31.8 / 1002026-10-30: 31.1 / 1002026-10-31: 30.9 / 1002026-11-01: 30.7 / 1002026-11-02: 31.2 / 1002026-11-03: 31.3 / 1002026-11-04: 31.1 / 1002026-11-05: 30.9 / 1002026-11-06: 30.9 / 100

Mine Blocks

sandboxCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Mine Blocks: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Bartender The Right Mix

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Bartender The Right Mix: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.