Popularity · relative index
Based on public voting signals, not player counts.
━ Popularity · index / 100 (left)
Popularity data · dates and index values
- 2026-10-04 UTC: Insufficient data
- 2026-10-05 UTC: Insufficient data
- 2026-10-06 UTC: Insufficient data
- 2026-10-07 UTC: Insufficient data
- 2026-10-08 UTC: Insufficient data
- 2026-10-09 UTC: Insufficient data
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- 2026-10-14 UTC: Insufficient data
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- 2026-10-20 UTC: Insufficient data
- 2026-10-21 UTC: Insufficient data
- 2026-10-22 UTC: Insufficient data
- 2026-10-23 UTC: Insufficient data
- 2026-10-24 UTC: Insufficient data
- 2026-10-25 UTC: Insufficient data
- 2026-10-26 UTC: Insufficient data
- 2026-10-27 UTC: Insufficient data
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- 2026-11-01 UTC: Insufficient data
- 2026-11-02 UTC: Insufficient data
N New label observedH Hot label observedS Staff-picked label observed
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
No recorded label observations in this range. This does not prove that the game was never listed.
Custom date range
Posts & updates
News, reviews, videos and community posts about this game. Open a post to read or watch the original.
About Rust Spire
Rust Spire is a 2D tower defense with a roguelite heart. In a sunset wasteland you assemble a tower out of rusty scrap: place blocks, weapons and rooms, then hold back waves of mutants and machines. The tower obeys physics — overloaded columns collapse spectacularly, crushing enemies under the rubble.
Every 1–2 waves is a decision: widen the base, add firepower, or reinforce the structure. In combat, active abilities share a single energy pool: orbital strike, repair, overdrive and an emergency brace.
3 biomes, 60 waves and an endless mode: • The Wastes — learn the ropes • Acid Marsh — corrosion eats your foundation • Frozen Frontier — frost silences your guns
Bosses with signature set-pieces and smart enemies: flyers, shielded, siege. Between runs, level up the Workbench meta-tree and tune your loadout in the Arsenal. Death means progress — unlock counters to whatever killed you. Daily challenge, leaderboards, and a pick-your-starting-biome mode. Mobile-first, playable one-handed.
Description from playhop.com ↗
Studio · IVaska
View studio →Analysis at a glance
Sources & methodology →- Selected-range coverage
- 0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
- Within Playhop
- Insufficient history on 2026-11-02 UTC. Missing values are not zero.
- Source observations
- 1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
- Last source observation
- 2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
- First observed in our catalogue
- 2026-11-02. This is not the game’s release date.
User ratings
3.7/5 · 22 ratings
English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.
Recorded rating counts
1 of 1 observations in this range. Missing values are not zero.
- 2026-11-02: 22 ratings · 3.7/5
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