Lost in the labyrinth

By Pixel Spirit

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days441 comparable games
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About Lost in the labyrinth

Forget about boring mazes. Welcome to a tense thriller where every second and every step matter.

You have to find a way out of the tangled maze within a limited time. But the main problem isn’t the walls; it’s the ruthless guards who patrol the corridors. They have excellent hearing: if you run, they’ll hear you.

Noise mechanics: there’s a noise indicator on the screen. Prolonged movement, running, or collisions with walls fill the scale. Is the bar full? The guard switches to chase mode. There’s nowhere to hide — you’ll have to use your arsenal.

Your superpowers against the system: — Acceleration/dash: to get past the enemy. — Slowing down the guard: gain a crucial 2 seconds. — Time stop: the world freezes, and you change position. — Switch places: instantly trade places with the guard (disorient the enemy!). — Show the way: a golden thread to the exit for 5 seconds. — Trap for the guard: disable the pursuer for a while. — Drop the pursuit: the guard forgets where you are.

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

User ratings

Unavailable · 0 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-02: 0 ratings

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