Local Network

By KamuKRV

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-04 UTC: Insufficient data
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days282 comparable games
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About Local Network

A mid-90s office: the server is humming, the computers on the desks are dark. The cables are laid out, just in the wrong order — the wiring is yours.

Rotate sections of cable until the path from the server reaches every computer. Close the cables into a loop and the power drops: short circuit, blue screens on the monitors. Loose cable ends are not allowed either.

One server, many computers, so you reason inward from the edges — every branch you connect rules out options for its neighbors.

Nine network configurations, from 3×5 easy to 7×10 hard, unlock as you play. Every board has its own move goal: stay within it and the connection counts. Only clears on your latest unlocked configuration count, so easy networks will not carry you up the ladder.

Every board is generated fresh, and the solution always follows from logic, never from guessing.

Progress saves automatically: an unfinished network waits on the same move. Plays on phone and desktop, in English and Russian.

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

User ratings

Unavailable · 0 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-02: 0 ratings

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