Smash Deep

By rikerdev

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days282 comparable games
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About Smash Deep

Smash Deep is a loud and simple arcade: you launch the balls and the wall goes to pieces.

You never have just one ball, and they are all different. The fire one sets wood alight, and the flame spreads to neighbours on its own. The heavy one punches through several blocks in a row. The piercing one flies right through a block. The homing one turns toward the nearest block after a hit. The plain one comes as a pair.

You go down floor by floor: twelve floors, then as deep as you last. Every few floors the place changes. Somewhere everything burns, somewhere nothing burns, somewhere the wall swings, and ledges along the edges catch a ball and let it work alone. A dark bottom waits at the end.

After each floor you pick one card: a new ball, a spare life or a bigger paddle. Broken blocks drop bonuses: slow motion, extra balls, fire, a wide paddle, an explosion. Catch the same one twice and it works harder.

The game remembers your run: close it, come back and continue from the same place.

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

User ratings

Unavailable · 0 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-02: 0 ratings

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