Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-04 UTC: Insufficient data
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  • 2026-11-01 UTC: Insufficient data
  • 2026-11-02 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days282 comparable games
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About Plinker

Plinker is an idle game about falling balls. A ball makes its way through a field of pins, bounces around and lands in one of the bins below: the middle pays little, the edges pay big.

Balls refill on their own, auto-drop throws them for you, and everything you earn goes into upgrades: ball value, spawn and auto-drop speed, stock size, payout bonus and the chance of a ×5 critical hit.

The board grows with you. Every level adds a row of pins below or on the right and raises the level of every bin, while the bins also level up from hits. When there is nowhere left to grow, rank up: progress resets, but your income is doubled for good. Five ranks in total.

Levels unlock 10 ball styles, from Classic to Inferno and Galaxy. Progress is saved, and it plays on both phone and desktop.

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

User ratings

Unavailable · 0 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-02: 0 ratings

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Press or Not

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
Press or Not: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Verity Merge: defeat all forms

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
Verity Merge: defeat all forms: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Space Skirmish: Rebirth

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
Space Skirmish: Rebirth: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Obby: Keyboard Slides!

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
Obby: Keyboard Slides!: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.