Popularity · relative index
Based on public voting signals, not player counts.
━ Popularity · index / 100 (left)
Popularity data · dates and index values
- 2026-10-04 UTC: Insufficient data
- 2026-10-05 UTC: Insufficient data
- 2026-10-06 UTC: Insufficient data
- 2026-10-07 UTC: Insufficient data
- 2026-10-08 UTC: Insufficient data
- 2026-10-09 UTC: Insufficient data
- 2026-10-10 UTC: Insufficient data
- 2026-10-11 UTC: Insufficient data
- 2026-10-12 UTC: Insufficient data
- 2026-10-13 UTC: Insufficient data
- 2026-10-14 UTC: Insufficient data
- 2026-10-15 UTC: Insufficient data
- 2026-10-16 UTC: Insufficient data
- 2026-10-17 UTC: Insufficient data
- 2026-10-18 UTC: Insufficient data
- 2026-10-19 UTC: Insufficient data
- 2026-10-20 UTC: Insufficient data
- 2026-10-21 UTC: Insufficient data
- 2026-10-22 UTC: Insufficient data
- 2026-10-23 UTC: Insufficient data
- 2026-10-24 UTC: Insufficient data
- 2026-10-25 UTC: Insufficient data
- 2026-10-26 UTC: Insufficient data
- 2026-10-27 UTC: Insufficient data
- 2026-10-28 UTC: Insufficient data
- 2026-10-29 UTC: Insufficient data
- 2026-10-30 UTC: Insufficient data
- 2026-10-31 UTC: Insufficient data
- 2026-11-01 UTC: Insufficient data
- 2026-11-02 UTC: Insufficient data
N New label observedH Hot label observedS Staff-picked label observed
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
No recorded label observations in this range. This does not prove that the game was never listed.
Custom date range
Posts & updates
News, reviews, videos and community posts about this game. Open a post to read or watch the original.
About Logic bullet
A step‑by‑step puzzle about ricochet. You have one bullet and a limited number of bounces, and there are targets on the arena that need to be eliminated one by one. The sight is adjusted by dragging; the dotted line shows the first two reflections, and you have to figure out the rest of the trajectory in your head.
One hundred levels are grouped into ten sets, and each set adds its own element: mirrors deflect the bullet diagonally, glass allows it to pass through at the cost of a bounce, armor withstands two hits, portals transport the bullet without loss, moving targets evade the shot, and destructible walls crumble after being hit. By the last sets, all of this is encountered in a single arena.
Every day brings a new challenge: a new level that costs five regular ones, and a spot on the leaderboard.
A miss costs nothing - tap, and the level is back to its original state, with no loading or timers. Progress is saved automatically; you can play without logging in.
Description from playhop.com ↗
Studio · Algushchin007
View studio →Analysis at a glance
Sources & methodology →- Selected-range coverage
- 0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
- Within Playhop
- Insufficient history on 2026-11-02 UTC. Missing values are not zero.
- Source observations
- 1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
- Last source observation
- 2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
- First observed in our catalogue
- 2026-11-02. This is not the game’s release date.
User ratings
Unavailable · 0 ratings
English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.
Recorded rating counts
1 of 1 observations in this range. Missing values are not zero.
- 2026-11-02: 0 ratings
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