Popularity · relative index
Based on public voting signals, not player counts.
━ Popularity · index / 100 (left)
Popularity data · dates and index values
- 2026-10-04 UTC: Insufficient data
- 2026-10-05 UTC: Insufficient data
- 2026-10-06 UTC: Insufficient data
- 2026-10-07 UTC: Insufficient data
- 2026-10-08 UTC: Insufficient data
- 2026-10-09 UTC: Insufficient data
- 2026-10-10 UTC: Insufficient data
- 2026-10-11 UTC: Insufficient data
- 2026-10-12 UTC: Insufficient data
- 2026-10-13 UTC: Insufficient data
- 2026-10-14 UTC: Insufficient data
- 2026-10-15 UTC: Insufficient data
- 2026-10-16 UTC: Insufficient data
- 2026-10-17 UTC: Insufficient data
- 2026-10-18 UTC: Insufficient data
- 2026-10-19 UTC: Insufficient data
- 2026-10-20 UTC: Insufficient data
- 2026-10-21 UTC: Insufficient data
- 2026-10-22 UTC: Insufficient data
- 2026-10-23 UTC: Insufficient data
- 2026-10-24 UTC: Insufficient data
- 2026-10-25 UTC: Insufficient data
- 2026-10-26 UTC: Insufficient data
- 2026-10-27 UTC: Insufficient data
- 2026-10-28 UTC: Insufficient data
- 2026-10-29 UTC: Insufficient data
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- 2026-10-31 UTC: Insufficient data
- 2026-11-01 UTC: Insufficient data
- 2026-11-02 UTC: Insufficient data
N New label observedH Hot label observedS Staff-picked label observed
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
No recorded label observations in this range. This does not prove that the game was never listed.
Custom date range
Posts & updates
News, reviews, videos and community posts about this game. Open a post to read or watch the original.
About Gradient: color sort puzzle
The board has fallen apart into colored tiles, and their order is lost. Your task is to bring it back: swap the tiles until the color flows evenly, shade after shade, without a single break.
There is nothing to rush here. No timer, no mistake counter, no way to lose. Make three moves and close the game, or spend half an hour on one board — the level will wait.
Difficulty grows quietly. The first boards are 7 by 5 tiles, later ones 12 by 9 and 14 by 11, and by the end you face 16 by 12: a hundred and ninety two shades to put in place. Some tiles are pinned and marked with a cross — they hold the picture together and hint where the color is heading.
There are 1200 levels in all. Every one is built in advance and has a solution — none of them needs luck, only an eye for shade.
A solved level can be viewed in full, along with the path you took to it. Moves and time are recorded for you, not for a leaderboard. Progress is saved and carried between devices when you are signed in.
Description from playhop.com ↗
Studio · ParadokasGames
View studio →Analysis at a glance
Sources & methodology →- Selected-range coverage
- 0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
- Within Playhop
- Insufficient history on 2026-11-02 UTC. Missing values are not zero.
- Source observations
- 1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
- Last source observation
- 2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
- First observed in our catalogue
- 2026-11-02. This is not the game’s release date.
User ratings
Unavailable · 0 ratings
English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.
Recorded rating counts
1 of 1 observations in this range. Missing values are not zero.
- 2026-11-02: 0 ratings
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Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.