Swarm Capture

By Ivgor Prod

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days282 comparable games
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About Swarm Capture

You lead a swarm of creatures. It holds formation, picks its own targets and grows with every piece of food it absorbs. A killed creature does not disappear — it is reborn at once for the killer's faction. A fight does not reduce the population on the arena, it pours it over to whoever struck first: winning a clash means taking the enemy swarm. The run is endless and split into zones. The further you get, the heavier the waves: new enemy types unlock, then bosses, then empowered creatures. Which types unlock, and in which order, differs each run. Enemies do not follow a script: every enemy swarm is run by a trained neural network. It decides whether to feed, fight, retreat, regroup or split, so the swarms divide the arena and come from different sides. Births and kills earn experience. A new level stops the run and offers three upgrades that last until it ends. Killed enemies drop Material, which unlocks permanent upgrades in the main menu. Daily and weekly tasks bring more.

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

User ratings

3.1/5 · 22 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-02: 22 ratings · 3.1/5

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