Conveyor: Color sort

By Promittens Project

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data
  • 2026-10-30 UTC: Insufficient data
  • 2026-10-31 UTC: Insufficient data
  • 2026-11-01 UTC: Insufficient data
  • 2026-11-02 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days342 comparable games
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Posts & updates

News, reviews, videos and community posts about this game. Open a post to read or watch the original.

No posts yet. Published news, reviews and community content will appear here.

About Conveyor: Color sort

The belt keeps turning, and the empty slots keep disappearing. Every chip you send out heads for the receiver that matches it and holds a slot the whole way. If that receiver is still closed, the chip goes around for another lap, and the belt fills up faster than you expect. Which chip goes now, and which one waits?

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

User ratings

Unavailable · 0 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-02: 0 ratings

Compare more games

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CUTLY: Cut in Half

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
CUTLY: Cut in Half: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Fault Point: Strange Clicker

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
Fault Point: Strange Clicker: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Flag Planet

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
Flag Planet: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Sell Ores!

UncategorisedPlayhopPlayhop
Playhop index—Insufficient history
Sell Ores!: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.