AFK Clones: Speedrun

By EVG Game Studio

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-042026-11-02

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days282 comparable games
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About AFK Clones: Speedrun

Run, jump and set records on six obby tracks: sky, lava, ice peak, jungle, neon city and space. Your best run is recorded, and a clone starts repeating it over and over. Every clone finish pays you coins, even when you are not playing.

- Up to 20 clones running your best path. - Upgrades: more clones, faster clones, bigger finish reward. - Six tracks with moving platforms, spinning bars, jump pads and ice. Each next one pays more. - Rebirth: start over with a permanent income multiplier. - Track records and global leaderboards. - Offline income: your clones keep working while you are away.

The faster your run, the faster your clones run and the more they earn. Beat your record, and every clone switches to the new path at once!

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-04 to 2026-11-02 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-02 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-02 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-02. This is not the game’s release date.

User ratings

Unavailable · 0 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-02: 0 ratings

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+1 Skip Stone

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Playhop index—Insufficient history
+1 Skip Stone: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

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Playhop index—Insufficient history
Oops, I Froze Time: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

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Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.