Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-10-062026-11-04

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data
  • 2026-10-30 UTC: Insufficient data
  • 2026-10-31 UTC: Insufficient data
  • 2026-11-01 UTC: Insufficient data
  • 2026-11-02 UTC: Insufficient data
  • 2026-11-03 UTC: Insufficient data
  • 2026-11-04 UTC: Insufficient data

N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days3,051 comparable games
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About Bowfall

Pull back, aim, let go. The arrow flies where your pull sent it, and the archer on the next island folds over and tumbles off the edge.

Every enemy is a small ragdoll. A body shot knocks them off balance. A full-power headshot can take the head off. Push them off their ledge and gravity does the rest.

Clear a wave and pick one of three powers. Between runs, spend coins on permanent upgrades and new arrows: poison, chain lightning, bombs, hooks that drag an archer toward you. 46 in all.

When Endless gets comfortable, try the Daily hill. Same isles for everyone today, base bow, and your best score on the global board.

Description from playhop.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-06 to 2026-11-04 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within Playhop
Insufficient history on 2026-11-04 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-04 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-04. This is not the game’s release date.

User ratings

Unavailable · 0 ratings

English support is declared in the game metadata. Counts may include ratings across Playhop and Yandex Games; they are not limited to English-speaking players.

Recorded rating counts

1 of 1 observations in this range. Missing values are not zero.

  • 2026-11-04: 0 ratings

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Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.