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N New label observedH Hot label observedS Staff-picked label observed
Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.
7 recorded label observations · dates and sources
- — New label observed. Source: crazygames-api (day precision).
- — New label observed. Source: crazygames-api (day precision).
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- — New label observed. Source: crazygames-api (day precision).
- — New label observed. Source: crazygames-api (day precision).
- — New label observed. Source: crazygames-api (day precision).
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About Hungry Pit
First-person physics idle game. Crank the bench, make rubber capybaras, and feed the growing Pit. Build conveyors and multiply your profits.
Your shift starts. The lift drops you to Floor -7, into a plant where a hole gapes in the concrete floor. This is the Pit, and it eats everything you throw into it. The job's simple: crank the manual capybara bench, make rubber capybaras, feed the Pit. The more it swallows, the wider it grows.
Keep feeding it without pausing, and your combo and chain climb, and so do the payout multipliers. Spend your cash at the terminal: the Automaton stamps out capybaras on its own, the Register Press crushes cash registers, and the Anomalizer mixes things that probably shouldn't exist in a capybara plant.
The physics is honest here. Place panels, fans, spring pads, and even a basketball hoop, wire them all into conveyors, and push the plant toward feeding the Pit without you lifting a finger.
There's also what the manual never mentions: an upper deck, fuses, a scale, a grate, and a door with a code. And two endings, one of which barely anyone reaches.
Description from www.crazygames.com ↗
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Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.