Scia

Explore this CrazyGames game.

Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
02550751002026-11-03 UTC · New label observed · crazygames-apiN2026-10-052026-11-03

━ Popularity · index / 100 (left)

Popularity data · dates and index values
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N New label observedH Hot label observedS Staff-picked label observed

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

1 recorded label observations · dates and sources
  • — New label observed. Source: crazygames-api (day precision).
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/31 days291 comparable games
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About Scia

Scia is a top-down racing game presented like a TV broadcast: 1 to 15 lap races, qualifying, tyres, rain, pit stops and Formula 1-style electric energy (boost and overtake).

Career: six categories from Kart Cup to Formula Regina, 30 teams, promotion and relegation, a garage and sponsors. Daily race: every day a track, weather and time of day that is the same for everyone, and your best lap goes on the leaderboard. Time trial: 36 tracks, with the ghost of the best laps to beat. Quick race: pick category, track, team, length, weather and difficulty.

Controls for everyone: keyboard, on-screen buttons, two thumbs, a slider or tilting your phone, plus driving aids (automatic throttle, automatic braking, steering assist) for beginners. 3D or top-down view, and race engineer Eddy talking to you on the radio.

Description from www.crazygames.com ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-05 to 2026-11-03 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within CrazyGames
Insufficient history on 2026-11-03 UTC. Missing values are not zero.
Source observations
1/31 observed dates in the ending 30-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-03 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-03. This is not the game’s release date.

CubeCraft: Merge & Battle

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
CubeCraft: Merge & Battle: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Mountain Truck Transport

3dCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Mountain Truck Transport: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Grab and Run

mobileCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Grab and Run: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Sushi Rush

avoidCrazyGamesCrazyGames
CrazyGames index—Insufficient history
Sushi Rush: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 0 of 30 daily values available. Missing values are gaps, not zero.History unavailable

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.