Escape the Potato Factory!

Publisher: Mediacube

Popularity · relative index

Based on approximate 7-day observed play-counter growth, not current players.

— / 100Insufficient history
02550751002026-10-152026-11-13

━ Popularity · index / 100 (left)

Popularity data · dates and index values
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: Insufficient data
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data
  • 2026-10-30 UTC: Insufficient data
  • 2026-10-31 UTC: Insufficient data
  • 2026-11-01 UTC: Insufficient data
  • 2026-11-02 UTC: Insufficient data
  • 2026-11-03 UTC: Insufficient data
  • 2026-11-04 UTC: Insufficient data
  • 2026-11-05 UTC: Insufficient data
  • 2026-11-06 UTC: Insufficient data
  • 2026-11-07 UTC: Insufficient data
  • 2026-11-08 UTC: Insufficient data
  • 2026-11-09 UTC: Insufficient data
  • 2026-11-10 UTC: Insufficient data
  • 2026-11-11 UTC: Insufficient data
  • 2026-11-12 UTC: Insufficient data
  • 2026-11-13 UTC: Insufficient data
Insufficient historyNo reliable popularity values in this range. Missing data is not zero.
Last observed: Coverage 1/8 days2,157 comparable games
ⓘ About this index
Custom date range
Reset

Approximate reported plays

≈ 1,600 cumulative source counter · rounded, not exact plays or current players.

Status: Listed as active by source. Source updated: 2026-11-12 UTC. Fetched: 2026-11-12 16:29:04.478Z.

Source: playables.games. A new fetch does not make an old source observation fresh. Publisher is not necessarily the developer.

01K2K2026-11-12 UTC: ≈ 1,600 cumulative plays2026-11-122026-11-12

2026-11-12 – 2026-11-12 UTC · 1 recorded observations. Rounded cumulative plays; gaps remain empty. Counter decreases or corrections start a new segment.

Recorded approximate play counters

Showing the first 1 of 1 recorded observations in this range (up to 400). Narrow the date range to inspect later samples.

  • 2026-11-12 UTC: ≈ 1,600 cumulative plays
From around the web

Posts & updates

Gameplay, reactions and stories from the community.

No posts yet. Published news, reviews and community content will appear here.

About Escape the Potato Factory!

Collect and peel mountains of potatoes! Upgrade your tools, discover rare potatoes, unlock classes, and explore two winter factories.

Description from playables.games ↗

Analysis at a glance

Sources & methodology →
Selected-range coverage
0 of 30 daily indices available, 2026-10-15 to 2026-11-13 UTC. A direction is not stated without valid daily indices and both range boundaries.
Within YouTube Playables
Insufficient history on 2026-11-13 UTC. Missing values are not zero.
Source observations
1/8 observed dates in the ending 7-day calculation window. Coverage describes recorded dates, not continuous tracking.
Last source observation
2026-11-12 UTC (day precision). This is the observation used at the selected endpoint, not the last website refresh.
First observed in our catalogue
2026-11-12. This is not the game’s release date.

Survive the brainrot

ActionYouTube PlayablesYT Playables
94.8
Survive the brainrot: popularity over the last 30 days. Approximate daily rolling 7-day observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 13 of 30 daily values available. Missing values are gaps, not zero.2026-11-01: 67.5 / 1002026-11-02: 66 / 1002026-11-03: 70.2 / 1002026-11-04: 71 / 1002026-11-05: 84.8 / 1002026-11-06: 91.7 / 1002026-11-07: 91.9 / 1002026-11-08: 92.5 / 1002026-11-09: 95.2 / 1002026-11-10: 95.6 / 1002026-11-11: 95.8 / 1002026-11-12: 95.9 / 1002026-11-13: 94.8 / 100

Draw the Path

Brain & PuzzleYouTube PlayablesYT Playables
91.4
Draw the Path: popularity over the last 30 days. Approximate daily rolling 7-day observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 13 of 30 daily values available. Missing values are gaps, not zero.2026-11-01: 92.8 / 1002026-11-02: 92 / 1002026-11-03: 94.1 / 1002026-11-04: 93.6 / 1002026-11-05: 93.2 / 1002026-11-06: 88.3 / 1002026-11-07: 88.9 / 1002026-11-08: 93.7 / 1002026-11-09: 94 / 1002026-11-10: 89.7 / 1002026-11-11: 89.7 / 1002026-11-12: 90.2 / 1002026-11-13: 91.4 / 100

Cut The Fuse

Brain & PuzzleYouTube PlayablesYT Playables
—
Cut The Fuse: popularity over the last 30 days. Approximate daily rolling 7-day observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 2 of 30 daily values available. Missing values are gaps, not zero.2026-11-01: 48.8 / 1002026-11-02: 47.8 / 100

Aquarium Land

SimulationYouTube PlayablesYT Playables
98.8
Aquarium Land: popularity over the last 30 days. Approximate daily rolling 7-day observed-play-growth percentile within the same portal, on a fixed 0–100 scale. 5 of 30 daily values available. Missing values are gaps, not zero.2026-11-09: 98.3 / 1002026-11-10: 98.6 / 1002026-11-11: 98.5 / 1002026-11-12: 98.7 / 1002026-11-13: 98.8 / 100

Games from the same portal, prioritizing recorded developer or publisher and category matches. No inferred game mechanics are shown.