Popularity · relative index

Based on public voting signals, not player counts.

— / 100Insufficient history
0255075100250 CCU2026-09-30 UTC: approximately 25 peak concurrent users2026-10-01 UTC: approximately 25 peak concurrent users2026-10-02 UTC: approximately 25 peak concurrent users2026-10-03 UTC: approximately 25 peak concurrent users2026-10-04 UTC: approximately 25 peak concurrent users2026-10-05 UTC: approximately 25 peak concurrent users2026-10-06 UTC: approximately 25 peak concurrent users2026-10-07 UTC: approximately 25 peak concurrent users2026-10-08 UTC: approximately 25 peak concurrent users2026-10-09 UTC: approximately 25 peak concurrent users2026-10-10 UTC: approximately 25 peak concurrent users2026-10-11 UTC: approximately 25 peak concurrent users2026-10-12 UTC: approximately 25 peak concurrent users2026-10-13 UTC: approximately 25 peak concurrent users2026-10-14 UTC: approximately 25 peak concurrent users2026-10-15 UTC: approximately 25 peak concurrent users2026-10-16 UTC: approximately 25 peak concurrent users2026-10-17 UTC: approximately 25 peak concurrent users2026-10-18 UTC: approximately 25 peak concurrent users2026-10-19 UTC: approximately 25 peak concurrent users2026-10-20 UTC: approximately 25 peak concurrent users2026-10-21 UTC: approximately 25 peak concurrent users2026-10-22 UTC: approximately 25 peak concurrent users2026-10-23 UTC: approximately 25 peak concurrent users2026-10-24 UTC: approximately 25 peak concurrent users2026-10-25 UTC: approximately 25 peak concurrent users2026-10-26 UTC: approximately 25 peak concurrent users2026-10-27 UTC: approximately 25 peak concurrent users2026-10-28 UTC: approximately 25 peak concurrent users2026-10-29 UTC: approximately 25 peak concurrent users (partial period)2026-09-302026-10-29

━ Popularity · index / 100 (left) · ▥ Estimated peak CCU · concurrent users (right)

Daily maxima, not averages or daily unique players. Periods use UTC; the last source period is incomplete. Historical zero-filled samples are ambiguous and shown as gaps. Values are approximate tiers. Bars at date-range edges may represent a partly visible full source period; the listed dates and tooltip identify the complete aggregation interval.

Latest snapshot: ≈ 25 online · 2026-10-29 16:00:00 UTC

Explore the Poki CCU table →
CCU period data · dates and approximate peaks
  • 2026-09-30 UTC: approximately 25 peak concurrent users
  • 2026-10-01 UTC: approximately 25 peak concurrent users
  • 2026-10-02 UTC: approximately 25 peak concurrent users
  • 2026-10-03 UTC: approximately 25 peak concurrent users
  • 2026-10-04 UTC: approximately 25 peak concurrent users
  • 2026-10-05 UTC: approximately 25 peak concurrent users
  • 2026-10-06 UTC: approximately 25 peak concurrent users
  • 2026-10-07 UTC: approximately 25 peak concurrent users
  • 2026-10-08 UTC: approximately 25 peak concurrent users
  • 2026-10-09 UTC: approximately 25 peak concurrent users
  • 2026-10-10 UTC: approximately 25 peak concurrent users
  • 2026-10-11 UTC: approximately 25 peak concurrent users
  • 2026-10-12 UTC: approximately 25 peak concurrent users
  • 2026-10-13 UTC: approximately 25 peak concurrent users
  • 2026-10-14 UTC: approximately 25 peak concurrent users
  • 2026-10-15 UTC: approximately 25 peak concurrent users
  • 2026-10-16 UTC: approximately 25 peak concurrent users
  • 2026-10-17 UTC: approximately 25 peak concurrent users
  • 2026-10-18 UTC: approximately 25 peak concurrent users
  • 2026-10-19 UTC: approximately 25 peak concurrent users
  • 2026-10-20 UTC: approximately 25 peak concurrent users
  • 2026-10-21 UTC: approximately 25 peak concurrent users
  • 2026-10-22 UTC: approximately 25 peak concurrent users
  • 2026-10-23 UTC: approximately 25 peak concurrent users
  • 2026-10-24 UTC: approximately 25 peak concurrent users
  • 2026-10-25 UTC: approximately 25 peak concurrent users
  • 2026-10-26 UTC: approximately 25 peak concurrent users
  • 2026-10-27 UTC: approximately 25 peak concurrent users
  • 2026-10-28 UTC: approximately 25 peak concurrent users
  • 2026-10-29 UTC: approximately 25 peak concurrent users (partial period)
Popularity data · dates and index values
  • 2026-09-30 UTC: Insufficient data
  • 2026-10-01 UTC: Insufficient data
  • 2026-10-02 UTC: Insufficient data
  • 2026-10-03 UTC: Insufficient data
  • 2026-10-04 UTC: Insufficient data
  • 2026-10-05 UTC: Insufficient data
  • 2026-10-06 UTC: Insufficient data
  • 2026-10-07 UTC: Insufficient data
  • 2026-10-08 UTC: Insufficient data
  • 2026-10-09 UTC: Insufficient data
  • 2026-10-10 UTC: Insufficient data
  • 2026-10-11 UTC: Insufficient data
  • 2026-10-12 UTC: Insufficient data
  • 2026-10-13 UTC: Insufficient data
  • 2026-10-14 UTC: Insufficient data
  • 2026-10-15 UTC: Insufficient data
  • 2026-10-16 UTC: Insufficient data
  • 2026-10-17 UTC: Insufficient data
  • 2026-10-18 UTC: Insufficient data
  • 2026-10-19 UTC: Insufficient data
  • 2026-10-20 UTC: Insufficient data
  • 2026-10-21 UTC: Insufficient data
  • 2026-10-22 UTC: Insufficient data
  • 2026-10-23 UTC: Insufficient data
  • 2026-10-24 UTC: Insufficient data
  • 2026-10-25 UTC: Insufficient data
  • 2026-10-26 UTC: Insufficient data
  • 2026-10-27 UTC: 6.1 / 100
  • 2026-10-28 UTC: Insufficient data
  • 2026-10-29 UTC: Insufficient data

N New label observed

The recorded Poki feed provides new-label observations only; hot and staff-picked observations are not available from this source.

Markers are positive daily observations from the portal API, not entry or exit dates or continuous placement. Hot does not prove a popular-list position; staff-picked does not prove homepage placement. These observations do not establish a cause for popularity changes.

No recorded label observations in this range. This does not prove that the game was never listed.

Last observed: Coverage 3/31 days546 comparable games
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About Jump and Hover

Jump and Hover is a puzzle platform game where you control a cube character who needs to complete obstacle and spike-filled levels without dying. The game is pretty self-explanatory: You need to jump and hover to pass the dangerous levels. Control and time the jumps wisely to stay afloat. Your hover timer depletes almost immediately, so don't waste a second in air and think about which platform you want to jump on beforehand. There are batteries scattered around the levels. These batteries help you recharge your hover bar in the air. Don't forget that touching the ground does the same! So go ahead and give it a try. Can you jump and hover your way up to victory?

How to play Jump and Hover?

Move - A & D or Left & Right arrow

Jump - W, Space bar or Up arrow

Hover - (Hold down) W, Space bar or Up arrow

Reset - R

Back - ESC or B

Who created Jump and Hover?

Jump and Hover is created by Robert Alvarez. They have other thinking games on Poki: Plactions, Big Tall Small, Teleport Jumper, Block Toggle, Isotiles, Chessformer and Resizer

Description from poki.com ↗

Explore similar ideas

See all Poki games →

Hole.io

3dPokiPoki
3K CCU
Popularity100Partial history
Hole.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 18 of 30 daily values available. Missing values are gaps, not zero.2026-10-12: 100 / 1002026-10-13: 100 / 1002026-10-14: 100 / 1002026-10-15: 100 / 1002026-10-16: 99.8 / 1002026-10-17: 99.8 / 1002026-10-18: 99.8 / 1002026-10-19: 99.8 / 1002026-10-20: 99.8 / 1002026-10-21: 99.8 / 1002026-10-22: 99.8 / 1002026-10-23: 99.8 / 1002026-10-24: 99.8 / 1002026-10-25: 99.8 / 1002026-10-26: 99.8 / 1002026-10-27: 99.8 / 1002026-10-28: 99.8 / 1002026-10-29: 99.8 / 100

Aquapark.io

racingPokiPoki
5K CCU
Popularity99Partial history
Aquapark.io: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 15 of 30 daily values available. Missing values are gaps, not zero.2026-10-15: 98.3 / 1002026-10-16: 98.3 / 1002026-10-17: 98.3 / 1002026-10-18: 98.3 / 1002026-10-19: 98.5 / 1002026-10-20: 98.9 / 1002026-10-21: 98.9 / 1002026-10-22: 98.9 / 1002026-10-23: 98.9 / 1002026-10-24: 99.1 / 1002026-10-25: 99.1 / 1002026-10-26: 99.1 / 1002026-10-27: 99.3 / 1002026-10-28: 99.4 / 1002026-10-29: 99.4 / 100

Level Devil

puzzlePokiPoki
5K CCU
Popularity99Stable
Level Devil: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 99.6 / 1002026-10-01: 99.6 / 1002026-10-02: 99.6 / 1002026-10-03: 99.6 / 1002026-10-04: 99.6 / 1002026-10-05: 99.6 / 1002026-10-06: 99.6 / 1002026-10-07: 99.6 / 1002026-10-08: 99.6 / 1002026-10-09: 99.6 / 1002026-10-10: 99.6 / 1002026-10-11: 99.6 / 1002026-10-12: 99.4 / 1002026-10-13: 99.4 / 1002026-10-14: 99.4 / 1002026-10-15: 99.4 / 1002026-10-16: 99.4 / 1002026-10-17: 99.4 / 1002026-10-18: 99.4 / 1002026-10-19: 99.4 / 1002026-10-20: 99.4 / 1002026-10-21: 99.4 / 1002026-10-22: 99.4 / 1002026-10-23: 99.4 / 1002026-10-24: 99.4 / 1002026-10-25: 99.4 / 1002026-10-26: 99.4 / 1002026-10-27: 99.4 / 1002026-10-28: 99.3 / 1002026-10-29: 99.3 / 100

Drive Mad

carPokiPoki
7.5K CCU
Popularity99Stable
Drive Mad: popularity over the last 30 days. Daily rolling vote-rate percentile within the same portal, on a fixed 0–100 scale. 30 of 30 daily values available. Missing values are gaps, not zero.2026-09-30: 99.2 / 1002026-10-01: 99.2 / 1002026-10-02: 99.2 / 1002026-10-03: 99.2 / 1002026-10-04: 99.2 / 1002026-10-05: 99.2 / 1002026-10-06: 99.2 / 1002026-10-07: 99.2 / 1002026-10-08: 99.2 / 1002026-10-09: 99.2 / 1002026-10-10: 99.4 / 1002026-10-11: 99.4 / 1002026-10-12: 99.2 / 1002026-10-13: 99.2 / 1002026-10-14: 99.1 / 1002026-10-15: 99.2 / 1002026-10-16: 99.2 / 1002026-10-17: 99.2 / 1002026-10-18: 99.1 / 1002026-10-19: 99.2 / 1002026-10-20: 99.1 / 1002026-10-21: 99.1 / 1002026-10-22: 99.1 / 1002026-10-23: 99.1 / 1002026-10-24: 98.9 / 1002026-10-25: 98.9 / 1002026-10-26: 98.9 / 1002026-10-27: 99.1 / 1002026-10-28: 99.1 / 1002026-10-29: 99.1 / 100

Recommendations share a recorded category on the same portal. No inferred game mechanics are shown.